
Author: Dagma
Real name: | Denis Shivikov |
Location: | Samara, Russia |
Links: | ![]() ![]() |
AY chip type: | AY-3-8910 / AY-3-8912 |
AY channel layout: | ACB |
AY frequency: | 1.75 MHz (Pentagon) |
INT frequency: | 48.828125 Hz (Pentagon) |
Overall music rating: | 24.54 |
Mentions in articles
Oberon #02 (1996) / Introduction
Introduction to the second issue of Oberon magazine, with insights into its delays and team expansion. The editorial team acknowledges past misunderstandings and introduces the new issue's contributors. Details on distribution, contributions, and user interaction features are provided.
Oberon #02 (1996) / Review
Review of ZX Spectrum games and tools: Double Xinox 128 offers a modern twist on Xonix with 80 levels and new challenges. UFO 2: Terror in the Deep has multiple versions with improvements and issues noted. Shadow Dancer for ZX Spectrum shows graphical evolution but maintains classic gameplay elements.
Oberon #03 (1997) / From the Authors
The editorial of the third issue of Oberon reflects on its wide distribution across Russia and nearby countries, overcoming production challenges, and its aim to cater to various readers, including gamers, programmers, and hackers.
Oberon #03 (1997) / Scroll
A historical overview of the game THE EIDOLON on ZX Spectrum, covering its restoration process and gameplay mechanics, including level challenges and story background.
Oberon #04 (1997) / About Everything
The article explores the rise and evolution of the computer industry, highlighting the transformation from passionate hobbyists to corporate dominance by giants like IBM and Microsoft.
Oberon #04 (1997) / From the Editorial
This editorial discusses the legal 'charges' against the creators of Oberon #4 as a humorous narrative, highlights the challenges faced in publishing this issue, and announces a potential hiatus for the magazine.
Oberon #04 (1997) / Overview
Overview of various ZX Spectrum games, highlighting their unique features, gameplay mechanics, and design elements. Includes critique on sound effects, graphics, and technical issues. Discusses games like 'Stryker in the Crypts of Trogan', 'Phileas Fogg's Balloon Battles', and 'Survival'.
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