Author: Владимир Кладов

Group: Shadow Soft
Real name: Vladimir Kladov
Location: Novosibirsk, Russia
Links: Page on Spectrum ComputingPage on Spectrum Computing Page on SpeccyWikiPage on SpeccyWiki
Palette: sRGB
Overall image rating: 0.00

Mentions in articles

Adventurer #15 (2004) / Reviews
The article discusses the development of modifications and remakes of classic games for the ZX Spectrum platform. Key projects include enhanced versions of 'Nether Earth' and new sound capabilities with General Sound. Additionally, it reviews attempts to create Doom-like engines and real-time strategies.
Oberon #02 (1996) / Scroll
Description of various space ships, including their specifications, weapon systems, and purposes. Each model differs in speed, armament, and functionality. Includes notes on origins and uses.
Spectrofon #02 (1994) / Обзор
The article reviews the Novosibirsk version of the game ELITE2, which introduced new missions and ships, followed by the announcement of ELITE3 and ELITE4 by the creator, Vladimir Kladov. Despite technical issues with compatibility on certain computers, discussions are ongoing for including ELITE3 in a future magazine issue. The article reflects concerns about developers focusing too much on repetitive game plots.
Spectrofon #04 (1994) / С миру по биту
Discussion on computer novellas in Spectrofon magazine. Includes mention of the game 'Viaje al Centro de Terra' and analysis of different 'ELITE' versions. Appeals for original game versions to restore faulty copies.
Spectrofon #05 (1994) / Обзор
The article provides an expert review of 'ELITE-3', covering its features and challenges. It discusses civilized software distribution in Russia. Key gameplay elements and missions are explored in detail.
Spectrofon #06 (1994) / Обзор
An overview of recent software releases for ZX Spectrum on the Moscow market, discussing Elite-2's protection removal, Hero Quest's save issues, and a comparison of game charts from Moscow and Omsk.
Spectrofon #07 (1994) / С миру по биту
Discussion of is-DOS system issues, user experiences, and developer policies.
Spectrofon #09 (1994) / С миру по биту
Discussion on game development, programming challenges, and reader queries about popular games for ZX Spectrum. Readers offer feedback and solutions for gaming issues. Authors are encouraged to submit programs with set royalties.

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