Здесь конечно Maxsoft не автор, он только делал независимый FIX цифровой части под Scorpion. Авторы - Russian Prestige как группа, RST#7 если нужен конкретный человек.
Thank you! Glad you liked it. For your info, I've made a couple of "Space odyssey" objects and test scenes. (Un)fortunately they did not make it to the final demo as I was short of free memory.
there are two "hidden" features of this demo: 1. Hold ENTER before circle interference effect (e.g. when VU meters pops up) 2. Final interlaced picture - press ENTER and SPACE
Сильно глаз "режет" фиолетовый квадрат на рукаве и слева от короны, плюс субъективно кажется что можно было спасти некоторые места от клэшинга, но сама работа всё равно в разы круче того что я могу на рисовать на Спекки. :)
Even though my relationship with Alexey is far from perfect, I hope that he is not really in jail. He has also used a lot of my graphics for making fucks for me, but that's ok and even kinda funny. All my work is strictly open-licensed, so I don't mind.
Unbelievable demo! Such a strong strong sense of Stanley Kubrick and Ridley Scott here. This also summons feelings close to "Fermi Paradox" demo, great job! I didn't understand most of the plot when I watched the demo, but I really like that this returns us back to the romantic feeling of space exploration we've been losing lately to the consumerism.
That's a usual problem in demoscene. Most of all, the music and graphics have been used to send "fucks" to author's enemies. I'm currently working on a solution for this kind of demoscene "spam": all the software in categories would be sorted by it's rating, so all the trash by default would effectively be kept somewhere in the end of the list. I'm against censorship on a quality base: if it's legal by law, then let it be.
From the other side: I personally really like your version of the "Lemon tree", but how do you know that Peter Freudenthaler or Volker Hinkel wouldn't think exactly the same about your work? Except that you've credited them appropriately, there is no guarantee for any cover version that original author wouldn't tell that he's given no approval for such usage. My point is that the demoscene is often all about free synthesis of other people's efforts, even if it sometimes leads to such a shitload as this "demo".
PS - I try and make the palette work as best I can. I think the colours on the Spectrum are perfect and wouldn't enjoy doing Amstrad or C64 screens because the challenge of limited colours and attributes isn't there. Too many colours - too much choice. Less is more.
Thanks Ersh. Its sometimes a struggle especially when creating screens of other peoples artwork, but I enjoy the challenge. As long as the main focal characters look ok I find you can be lenient with some of the background details, but I do try to fit the main elements into the composition. I find the attributes decide what route the artwork takes at times and this can sometimes lead to better screens than I hoped. As for being prolific, some screens are easier to do than others! ;)
The restrictive colours of the Spectrum never feel imposed on your screens, it's rather like the limited palette is a conscious artistic choice. Very natural and unconstrained. It's a joy to see that you manage to be this prolific as well!
Спасибо, не знал. Значит дело остаётся за малым - выкорчевать музыку :) а есть где-то обобщённая информация по поводу форматов (*.etc, *.cop) в которых сохраняется музыка для Sam?
Comments
Wow, 1988 long time ago. I remember hours painting point by point.
Gothic3 by WOTW^gothic
Это кавер на notn^gothic название надо еще поискать: https://www.youtube.com/watch?v=xC7UjU31r3A
Авторы - Russian Prestige как группа, RST#7 если нужен конкретный человек.
Автор: notn^gothic название надо еще поискать.
Использовался он в этой работе: https://zxart.ee/rus/soft/demoscene/demo/psg-wins/qid:257930/
Охрана _ковровского_ завода!
Не кемеровского
I can't believe my game is on the internet and can now play it. I wrote Frolics when I was 16 and learning to program - 35 years ago!
I keep telling my kids this was has Fortnite started! LOL!
Hope you enjoy playing.
Tim Dunn
- year: 1996
- year: 1996
- title: YeahRite
1. Hold ENTER before circle interference effect (e.g. when VU meters pops up)
2. Final interlaced picture - press ENTER and SPACE
However, I wouldn't want him in jail either.
I didn't understand most of the plot when I watched the demo, but I really like that this returns us back to the romantic feeling of space exploration we've been losing lately to the consumerism.
I'm currently working on a solution for this kind of demoscene "spam": all the software in categories would be sorted by it's rating, so all the trash by default would effectively be kept somewhere in the end of the list. I'm against censorship on a quality base: if it's legal by law, then let it be.
From the other side: I personally really like your version of the "Lemon tree", but how do you know that Peter Freudenthaler or Volker Hinkel wouldn't think exactly the same about your work? Except that you've credited them appropriately, there is no guarantee for any cover version that original author wouldn't tell that he's given no approval for such usage.
My point is that the demoscene is often all about free synthesis of other people's efforts, even if it sometimes leads to such a shitload as this "demo".
Anyway, the guy seems to be in jail now, so maybe he already got the point.