
Name: Playgear Company
Other group names (aliases): | PlayGear, PGC |
Parent groups: | Binary Dimension Association |
Type: | Demoscene group |
Country: | Russia |
City: | Kemerovo |
Links: | ![]() ![]() |
Mentions in articles
Adventurer #15 (2004) / Reviews
The article discusses the development of modifications and remakes of classic games for the ZX Spectrum platform. Key projects include enhanced versions of 'Nether Earth' and new sound capabilities with General Sound. Additionally, it reviews attempts to create Doom-like engines and real-time strategies.
Born Dead #04 (1998) / Новости
The article discusses rumors about Clive Sinclair's death and the availability of information on Sinclair Research Ltd's official website. It covers recent electronic publications in Samara, including BUZZ and DEJA VU, and highlights the Artcomp'98 computer art festival results. It mentions the distribution of compilations and provides details on how to obtain them.
Buzz #16 (1998) / Rave
Reflections on FunTop's organization and preferences in demo competitions. Discussions of peculiar cultural events, such as a humorous incident with Bill Gates. Thoughts on electronic publications and the best e-magazines of the time.
Buzz #16 (1998) / TOP ZX
Overview of popular software and media among ZX Spectrum users in Kovrov, focusing on games, systems, magazines, and demos. The survey reveals preferences for various categories, highlighting top-rated selections in each. The results reflect the community's diverse interests and favorite tools for creative projects.
Deja Vu #05 (1998) / SOFTWARE
Review and walkthrough of the logical graphic adventure game 'Operation R.R.' with detailed level instructions. Discussion on game elements like music choice and graphic design. Mentions new coder MAX/CYBERAX/BINARY DIMENSION's involvement.
Deja Vu #05 (1998) / Аперативчик
Discussion on supporting machines with more than 128k memory, leading to separate shells for 128k and 256k systems. Testing was mainly done on Scorpion and Profi, with functionality on other models anticipated. Article includes guidance on unpacking source files and insights on using improved algorithms.
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