
Name: Volga Soft
Other group names (aliases): | VSP |
Type: | Company |
Abbreviation: | VS |
Country: | Russia |
City: | St.Petersburg |
Links: | ![]() ![]() ![]() |
Mentions in articles
Adventurer #15 (2004) / Reviews
The article discusses the development of modifications and remakes of classic games for the ZX Spectrum platform. Key projects include enhanced versions of 'Nether Earth' and new sound capabilities with General Sound. Additionally, it reviews attempts to create Doom-like engines and real-time strategies.
ZX Format #07 (1997) / Железо
The article provides a detailed overview of two popular audio amplifiers for ZX Spectrum users in St. Petersburg. It highlights the advantages and specifications of the 2 X 2W low-voltage amplifier and the 2 X 22W car amplifier. The article also includes a price list and ordering instructions through the 'Nemo' company.
ZX Format #07 (1997) / Игрушки
The article provides a detailed guide on navigating the 3D Construction Kit interface for ZX Spectrum. It explains menu options for file management, game setup, and in-game conditions. Additionally, it covers object creation, editing, and logic implementation within the program.
ZX Format #07 (1997) / Примьера
Description of the Riff Tracker MOD-editor for General Sound, its features, and functionalities. Provides detailed instructions on using editing and sample management. Notes on the current version limitations and expected improvements.
ZX Format #07 (1997) / Программистам
The article describes the capabilities and limitations of the Convert program, focusing on its use for converting images to the BMC format. It includes technical details about the program's functions, such as dithering methods, sprite and screen format output, and the removal of extraneous dots. Additionally, the article briefly discusses the source code of X-Color and its potential applications.
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