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Gigascreen mode: Mix
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Software Games Adventure Text/Illustrated Jabato

Jabato

Software title: Jabato
Categories: Text/Illustrated
Supported languages: Spanish
Legal status: No information
Publishers: Aventuras AD S.A.
Authors: Andres Roberto Samudio Monro, Manuel Gonzalez Martinez, Carlos Marques, Juan Antonio Darder, Paco Zarco, Ciruelo Cabral (Illustrations)
Publication year: 1989
Links: Page on Spectrum ComputingPage on World Of Spectrum
Rating:
Title Year Release by Hardware Downloads Started
1 Jabato 1989 TZX tape Spanish Original Aventuras AD S.A.
ZX Spectrum 48K
Download Jabato.tzx.zip 14 1
Jabato
2 Jabato 1989 DSK disk Spanish Original Aventuras AD S.A.
ZX Spectrum 128 +3
Download Jabato.dsk.zip 13 0
3 Jabato 1989 Snapshot Z80 Spanish part 1 Unknown Aventuras AD S.A.
ZX Spectrum 48K
Download JabatoPart1.z80.zip 14 0
4 Jabato 1989 Snapshot Z80 Spanish part 2 Unknown Aventuras AD S.A.
ZX Spectrum 48K
Download JabatoPart2.z80.zip 13 0
Jabato
Jabato

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Jabato (Jabato)
Jabato - Carlos Marques
Your personal ZX-Spectrum radio

Latest comments

moroz1999: Just to mention: "sRGB" palette currently uses same coefficients for non-bright colors as "pulsar" does, the only difference is in gigascreen mixing. We've tried to calculate the true ZX48 coefficients basing on ULA book, but it came much brighter than what everyone uses.
introspec: This image was drawn in 2000, on a ZX Spectrum that was connected to an old tv-set with a fairly unusual gamma setting. Because gamma was not really standartized back at the time, and also because the technique that surprised you also surprised many other people, a palette setting necessary to view this image correctly has been formulated (it is called, predictably, "alone"). At present we have better understanding of common gamma settings and the community more-or-less agreed to use more reasonable palette "pulsar" (which was developed empyrically) or even standard sRGB, as used by this site. You can see the difference between "alone" and "pulsar" when applied to this image here: https://hype.retroscene.org/blog/graphics/320.html#comment8401
moroz1999: Спасибо!
moroz1999: Спасибо, поправлено. Заодно еще и город внесен теперь.
See all commentsSee all comments

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