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Gigascreen mode: Mix
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Hidden pixels mode: OFF
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Software Games Arcade Shoot-em-up Galaxians

Galaxians

Software title: Galaxians
Categories: Shoot-em-up
Legal status: No information
Publishers: Artic Computing Ltd
Authors: William J. Wray
Publication year: 1982
Links: Page on Spectrum ComputingPage on World Of Spectrum
Rating:
3.75
Title Year Release by Hardware Downloads Started
1 Galaxians 1982 TZX tape English Original Artic Computing Ltd
ZX Spectrum 16K
Download Galaxians.tzx.zip 22 5
Galaxians
Galaxians 2
Galaxians 3
Galaxians 4
2 Galaxians 1982 TZX tape French Original Artic Computing Ltd
ZX Spectrum 16K
Download Galaxians_2.tzx.zip 13 4
3 Galaxians 1982 TAP tape English Unknown Artic Computing Ltd
ZX Spectrum 16K
Download Galaxians.tap.zip 20 5
4 Galaxians 1982 TZX tape English Re-release Profisoft
ZX Spectrum 16K
Download Galaxians(Profisoft1).tzx.zip 15 1
Galaxians(Profisoft)
5 Galaxians 1982 PRISM Micro-informatique S.A. 0 0
6 Galaxians 1982 TZX tape Artic Computing Ltd
ZX Spectrum 16K
Download Galaxians(alternate).tzx.zip 8 0
Galaxians
Galaxians

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Votes history

Nickname Votes Date
markegiani325.11.2020 01:40
tiboh408.10.2018 03:18
Your personal ZX-Spectrum radio

Latest comments

moroz1999: Just to mention: "sRGB" palette currently uses same coefficients for non-bright colors as "pulsar" does, the only difference is in gigascreen mixing. We've tried to calculate the true ZX48 coefficients basing on ULA book, but it came much brighter than what everyone uses.
introspec: This image was drawn in 2000, on a ZX Spectrum that was connected to an old tv-set with a fairly unusual gamma setting. Because gamma was not really standartized back at the time, and also because the technique that surprised you also surprised many other people, a palette setting necessary to view this image correctly has been formulated (it is called, predictably, "alone"). At present we have better understanding of common gamma settings and the community more-or-less agreed to use more reasonable palette "pulsar" (which was developed empyrically) or even standard sRGB, as used by this site. You can see the difference between "alone" and "pulsar" when applied to this image here: https://hype.retroscene.org/blog/graphics/320.html#comment8401
moroz1999: Спасибо!
moroz1999: Спасибо, поправлено. Заодно еще и город внесен теперь.
See all commentsSee all comments

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