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Mainpage Software Games Action Maze Isometric Maze Games Gateway to Hell

Экшен-игра Gateway to Hell для ZX Spectrum

Name of the program: Gateway to Hell
Also known as: Dark Castle
Categories:
Games / Action / Maze / Isometric Maze Games
Supported languages: English
Legal status: No information
Produced by: Image Design
Published by: Summit Software
Authors: Mark Crumby
Publication year: 1987
Tags: Castle, Dungeon, Escape, Ghosts, Maze
Links: Page on Speccy Screenshot MapsPage on Speccy Screenshot Maps Page on Spectrum ComputingPage on Spectrum Computing Page on World Of SpectrumPage on World Of Spectrum Page on Virtual TR-DOSPage on Virtual TR-DOS
Rating:
3.91
Added: 18.11.2016 19:48
GatewayToHell
GatewayToHell

Gateway to Hell is a 1987 action-adventure game developed by Image Design and published by Summit Software. The game is set in a mysterious, forgotten castle that has been buried underground over time. Players find themselves trapped in this eerie place after falling into an abandoned well while walking through a construction site.

The objective of the game is to escape the castle before time runs out. The castle is divided into three sections, and players must navigate through each one to find the exit. The journey begins with finding a dungeon tunnel that leads to the second section, eventually reaching the third section where the exit is located.

Players must be cautious as the exit door is obstructed by a cloud of dust, which needs to be destroyed to escape. The game features isometric maze-like environments, adding to the challenge of finding the way out. The controls include turning left and right, moving forward, jumping, and using a 'fire' action to clear obstacles.

The game is compatible with Kempston and Sinclair joysticks, offering a classic ZX Spectrum 48K experience. Written by Mark Crumby, Gateway to Hell provides a unique blend of action and puzzle-solving, challenging players to find their way out of their personal gateway to hell.

Releases

Title Year Supported languages Release type Release by Hardware Times downloaded Times played
Gateway to Hell 1987 English Original Summit Software
🖥️ ZX Spectrum 48K
🎮 Cursor
🎮 Interface2 joystick (right)
🎮 Kempston joystick
TZX tape Download GatewayToHell.tzx.zip 31 1
GatewayToHell
GatewayToHell Back
GatewayToHell Media
Gateway to Hell 1987 English Original Summit Software
🖥️ ZX Spectrum 48K
🎮 Cursor
🎮 Interface2 joystick (right)
🎮 Kempston joystick
TAP tape Download GatewayToHell.tap.zip 24 1
Gateway to Hell 1988 English Re-release System 4
🎮 Cursor
🎮 Interface2 joystick (right)
🎮 Kempston joystick
0 0
GatewayToHell(System4)
GatewayToHell(System4).pdf
Gateway to Hell (Dark Castle) 2002 English Adaptation BrokImSoft, Slider
🔊 AY-3-8910/12, YM2149F
SCL disk Download D_CASTLE.ZIP 20 2 Page on Virtual TR-DOS
Gateway to Hell (Dark Castle)
Gateway to Hell English Re-release EDOS
🎮 Cursor
🎮 Interface2 joystick (right)
🎮 Kempston joystick
0 0

Maps

GatewayToHell
GatewaytoHell
by Pavel Plíva

Download game walkthrough in RZX format

gatewayhell.rzx by Paul E. Collins

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Votes history

Nickname Votes Date
creator 5 29.01.2024 11:29
Your very own ZX Spectrum radio
How to remove ads?
Latest comments
Yuran: Иногда слушает ТАКИХ композиторов на спекке с сотнями треков выполненных на каком то космическом уровне, где большинство всего с 1-2 прослушиваниями и древней наскальной живописью типа "creator was here"!
Хочется спросить: - "Кто ты воин? Что привело тебя на этот путь? И есть ли что то сделанное вне движка на zx?"
Ха-ха =) Эх...
Pupets: Ооочень классная! Аж всю прошёл. Спасибо разработчикам!!!
Только щас узнал, что такие игры называются Сокобан)) Хотя слово это я слыхал
dvsn: а ловко это придумали мне нравится
dimonhok: Really cool little game, as usual from kas29. Please post an English version!
moroz1999: Обновленная версия просто отличная. При том, что механика осталась в целом той же, очень сильно дополнены фоны, и однотипные комнаты вдруг обрели разные логичные функции внутри комплекса. Офисы, клетки для пум, заметки о происходящем, строительные агрегаты, всё прямо заиграло свежими красками.
moroz1999: Я не понимаю, как такое нарисовать, честно. Нужно пробовать повторить по кусочкам для самообучения.
Kurashi Nikkeru: Элементарно, смотри *надевает наушники*
pyramex_of_hate: ❤️
zerobudget: thanks a looooot I notify you when I finish the game!
KUVO: No problem. Use any published song.
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