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"S": So, the first swallow with an answer to the question about the game "THEY STOLE A MILLION" ("S"N8). A correct and quite detailed answer was sent by IGOSHEV ANTON SERGEEVICH:
All week I robbed, robbed, and robbed...
If it weren't for the "Spectrophon," the game "THEY STOLE A MILLION" would have remained a thing in itself in my collection. I couldn't manage to "get into" it on my own.
So, after depriving the jeweler of his means of existence, I had 240,000 pounds sterling in my pocket. It was time to get down to business. Time to take on the "HIGH STREET BANK."
1. I take my indispensable and constant partner from all previous jobs, a driver with terrorist leanings named Detonator D'Arcy. Also useful will be Big Dave Canon (he may be big, but he doesn't demand a large fee for his work). And I can't do without the round-faced killer named Crasher Jones.
2. It's good that there are people ready to sell any secrets: I buy the bank plan, alarm secrets, and the locations of money and valuables storage.
3. And to turn our gems and gold into crispy banknotes, I arrange in advance with the fence Eldorado Eddie.
All set. Let's go!
D'Arcy jumps out of the car, opens the bank's entrance door in 25 seconds, rushes inside, with the other accomplices following him. To the right is the door to the hall - there. Now through the hall, past the tables, then to the right, and at the end of the corridor, D'Arcy breaks down the door, letting the killer, who is just itching to do his job, go first. Time 1m.17s.
Meanwhile, Big is busy disabling the alarm, which he handles in 1m.37s. After that, the boss calmly clears one of the cash registers, which is located at the edge.
The killer also didn't waste time. He rushes through the room with the infrared alarm (the key here is not to stop) into the open door on the left, and with one blow, he relieves the guard of his duties. Time 1m.24s. Now to the right, through the open doors, into the last room with the ALARM AND PAINTING.
Disabling the alarm - 2m.20s. At 2m.16s., D'Arcy disabled the infrared alarm. (All alarms and the guard are disabled).
And the terrible robbery began (which I will not describe, sparing your nerves).
At 5m.09s., we are all in the car. And although the revived guard has long raised the alarm, the approaching police only got the smell of our car's exhaust...
Simplified bank plan (only for answering the first question)
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entrance
"S": Don't forget - there is no correct answer to the second question about this game. We will be waiting for letters.
In the meantime, we present to your attention the translations of the characteristics of the "bandits" you can hire for "work." We hope this will help you better plan the operation. Also attached are the characteristics of the fences.
"THEY STOLE A MILLION"
OPTION: HIRE TEAM
Fingers Flanigan
Thanks to his talent, he became legendary after the "Hill Parade" job in '83, Flanigan opened three of the oldest banks in one Saturday evening for his own pleasure. Flanigan's specialization is working with explosives.
1st skill: "bear tamer";
2nd skill: demolitions expert;
Fee 21,000` and 15% of the loot.
Tumbler Frederiks
In his 52 years of life, Tumbler has become an experienced "old school" thief. He still believes that a stethoscope and skill are the only important tools for professionals. After 20 years of "work," Tumbler has learned a thing or two about computer gadgets, but still insists that they mean nothing when it comes to cracking safes.
1st skill: "bear tamer";
2nd skill: "locksmith";
Fee: 20,000` and 15% of the loot.
James Jerry Roll
By vocation a "destroyer," former Ugandan engineer, Jerry gained fame when he discovered an unnecessary branch of the M25 London orbital railway and eliminated it near his friends' homes. The landowners adjacent to this branch were very pleased!
1st skill: demolitions expert
2nd skill: "lookout"
Fee: 11,000` and 10% of the loot.
Detonator D'Arcy
Widely known among his friends, "Detonator" is considered one of the best experts in his field. He combines two passions - blowing things up and leading in car racing.
1st skill: demolitions expert;
2nd skill: driver;
Fee 17,000` and 10% of the loot.
Bill Wires Smith
"Wires" recently worked in the Grand Prix repair team and serviced the Formula One track complex. Here he showed a penchant for racing cars and their electronic components. The circumstances of his sudden departure from the Grand Prix are shrouded in mystery.
1st skill: alarm specialist;
2nd skill: driver;
Fee: 25,000` + 10%
Charlie Volts
Charlie started his criminal career at six when, unbeknownst to his parents, he rigged his sister's toys with an original system - "the howler." He is happy if he can get into some electrical work with his screwdriver.
1st skill: alarm specialist;
2nd skill: thug;
Fee: 19,000` + 10%
Bert Bell Davies
Davies graduated from Aston University with a PhD in electrical engineering, but after failing to find a suitable position, he took a job as a security guard. There, he developed a healthy interest in security systems and safes that he guarded as part of his duties.
"One of the best specialists in his field"
(The Society's Bottom Line, edited by EES).
1st skill: alarm systems specialist;
2nd skill: "bear tamer"
Fee: 26,000` + 10%
Harry Chimes
After finishing school, "Chimes" went to work at the "Droids" bank as a clerk. It was a big problem for him to see the difference between bank money and his own. He now lives in Hampstead.
1st skill: alarm systems specialist.
2nd skill: "locksmith"
Fee: 22,000` + 15%
Wheels Williams
William worked part-time as a driver for a local courier company. In his free time, he practiced martial arts at a local gym, where many tough guys, like "Mad" Martin, are regulars.
1st skill: driver;
2nd skill: thug;
Fee: 16,000` + 15%
Adam Prost
Adam first encountered the law at ten when he outran the police, driving at 60 miles per hour on his homemade kiddie walker with a heavily modified lawnmower engine he stole from a neighbor. Since then, he has evaded any attempt by the police to stop him.
1st skill: driver;
2nd skill: lookout
Fee: 15,000` + 15%
Clint the Nod
Clint's main trait is a specific acute hearing and remarkable knowledge of all the weak links of the most modern alarm systems.
"A wonderful addition to any team..."
(The Burglars Today newspaper, January 1981)
1st skill: lookout
2nd skill: alarm systems specialist.
Fee: 11,000` + 5%
Big Dave Cannon
Dave is relatively new to the business but very capable. He has passed rigorous tests and can be used for lookout duties and as "persuasion."
(The Promising Rookies of 1985 newspaper, "What's New in Banditry" 1985)
1st skill: lookout;
2nd skill: thug;
Fee: 4,000` + 5%
Crusher Jones
A former bouncer, John earned the nickname "Crusher" when he broke the jaws of three undercover cops. (They decided to arrest him when he attempted to break into a drugstore in East London.)
He has a tough temperament...
1st skill: thug;
2nd skill: lookout;
Fee: 5,000` + 5%
Mad Man Martin
At one time, he was a champion in freestyle wrestling. "Mad Man" is one of the scariest people in the West. He has little brain, or maybe none at all, but he has a pathological passion for blowing everything up.
He will make everyone who crosses his path pray in fear.
(From the article "Don't Mess with Them," The Muscle magazine, January 1976)
1st skill: Thug;
2nd skill: Demolitions expert;
Fee: 9,000` + 5%.
Keyhole Carter
Carter started his criminal career by chance. A locksmith by trade, he was called to open someone's front door. But he mistakenly approached another house and opened a different door. There he found silverware... Since then, he no longer does his former job.
1st skill: "locksmith";
2nd skill: "bear tamer";
Fee: 16,000` + 5%
Skeleton Joe
Joe can easily open any lock using any improvised material. His most successful demonstration was escaping from a heavily guarded tower in Dartmoor when he opened all the locks using a lockpick made from a nail head.
1st skill: "locksmith";
2nd skill: lookout;
Fee: 9,000` + 5% of the loot.
Baby-face Clive
A highly qualified driver and a bit of an inventor, "Baby-face" wears a fake beard for "work" to hide his young face. Due to his excessive passion for electronics, his other ventures do not always end successfully. For example, when they were washing out of Rankless's jewelry workshop, their electronics-packed car was stopped by a local "Pharaoh" on a bicycle.
1st skill: driver;
2nd skill: "locksmith";
Fee: 18,000` + 10%.
Brusier Branigan
Brusier started as a promising boxer in the light heavyweight division. However, he quickly discovered that he could make more money working as a "thug" rather than in the ring. One fine day, he left his manager's office, discovering that, among other things, he could also open safes.
A combination of brute force and sensitive fingers makes him a desirable addition to any team.
1st skill: "bear tamer";
2nd skill: thug;
Fee: 18,000` + 10%.
GET FENCE
Oils O'Sulliuan
A failed artist of Irish descent, "slippery" made a name for himself selling forgeries of works "by the old masters." He was convicted for selling gold melted down from antique settings to an underground dentist syndicate. "Slippery" acquires masterpieces of culture for "lovers of beauty" in the shadow world.
Sell him:
- Works of art;
- Gold;
The Ice Man
No one knows the real name of this Hungarian immigrant who cold-bloodedly built giant chains for acquiring jewelry practically for nothing in the 50s. Now he has 200 secret storage places, containing both ancient coins and other artifacts.
Sell him:
- Gemstones;
- Ancient coins;
Art Argent
At one time, "Artist" was a promising master at the "Himi and Bimi" firm - a well-known New York silver craftsman. After four years of hard work, he created a unique engraving and 25 sets of tableware. After that, he established a company for selling silverware.
Sell him:
- Silver;
- Works of art;
Eldorado Eddie
Eddie became famous when, being one of millions of traders, he forced the US government to admit that the gold reserves in Fort Knox were empty. Then, traveling the world, he established contacts in diamond trading in Antwerp.
Sell him:
- Gold;
- Stones;
Small Change Sue
Her small stature is perfectly compensated by her excellent knowledge of archaeology and an academic degree. She has earned a reputation as an "authority" on ancient coins, which she resells at special auctions worldwide, but from time to time, Sue also deals with silver.
Sell her:
- Ancient coins;
- Silver;
NOTE: All fee amounts and percentages of profits are given for the first mission.
* * *
Contents of the publication: Spectrofon #09
- Экспертиза - Дмитрий Усманов
Exploration of the game 'Laser Squad', identifying common bugs and proposing enhancements to elevate it beyond current versions. Highlights development efforts toward a networked variant of the game. Includes technical details for playing 'Laser Squad' via modem.
- Дебют - Дмитрий Усманов
Review of the adventure game 'MINDFIGHTER' on ZX Spectrum, highlighting gameplay features and language challenges. The game immerses players in a post-apocalyptic world with complex narratives. Notable are unique gameplay mechanics and English vocabulary intricacies.
- Дебют - Владислав Благовидов
Debut article about MARSPORT game exploration by Vladislav Blagovidov. Overview of game's mechanics and characters in a Martian port. Includes gameplay strategies and key locations.
- Экзамен - Антон Игошев
A detailed account of a bank robbery in the game 'THEY STOLE A MILLION' with strategic planning and character descriptions.
- Обзор
Review of new games in Moscow, including Elite III remix with improved graphics and 1st Division Manager's flaws. Spectrofon announces Star Heritage demo for issue 10. Seeking programmer for new football simulation project.
- Система - Сергей Савощенко
Instructions for extracting images from programs using a magic button and command codes for MS 6312 printer operations.
- С миру по биту
Discussion on game development, programming challenges, and reader queries about popular games for ZX Spectrum. Readers offer feedback and solutions for gaming issues. Authors are encouraged to submit programs with set royalties.
- Реклама
Advertisements and distribution channels for the Spectrofon magazine and ZX Spectrum software.