
Электронный журнал ZX Format #4.5 для Pentagon 128
Name of the program: | ZX Format #4.5 |
Categories: | |
Legal status: | No information |
Produced by: | XL-Design Inc |
Authors: | Stack (Music), DNK (Music), SParker (Coding), Ruster (Editing), Roman Alexandrov (Support), Максим Романов (Graphics) |
Publication year: | 1996 |
Links: | ![]() |
Rating: | 4.08 |
Added: | 31.10.2023 00:42 |
ZX Format #4.5 is an electronic magazine published in 1996 by XL-Design Inc, designed for users of the Pentagon 128 platform. The magazine is primarily in Russian and covers a wide range of topics related to the ZX Spectrum community.
The issue includes a section titled 'From the Authors,' where the editorial team discusses delays in publication, changes in the editorial staff, and reader feedback. The magazine outlines its policy on software and music publication and acquisition, announcing future content and projects.
A significant portion of the magazine is dedicated to 'Enlight'96,' an event held in Saint Petersburg, gathering demo makers, musicians, and hackers. The magazine provides official results, commentary on voting trends, and logistical challenges, along with insights into music, graphics, and demo competitions.
Another notable section reviews applications for the ZX Spectrum, highlighting the game 'Paradise Lost' and the demo 'WarCraft.' The magazine also features interviews with prominent figures in the community, discussing topics such as advanced compressors for Spectrum, the development of the MASM-3 assembler, and the future of non-system projects and game intros.
Publication articles
- From the Authors The authors address production delays, changes in editorial staff, and reader feedback. They emphasize the journal's policy on publishing and acquiring software and music. The issue previews future content and projects.
- Авторы журнала Contact details and editorial team information for ZX-Format magazine.
- О грустном Farewell to one of the founders, Andrey Rachkin, due to new employment. He will no longer be involved in ZX-Format activities. Updated contact details for distributors.
- Enlight'96 Official results and commentary on the Enlight'96 event. Issues with voting trends and event logistics discussed. Insights into music, graphics, and demo competitions.
- Enlight'96 Report on the ENLIGHT'96 event in St. Petersburg, a gathering of demo creators, musicians, and hackers. It featured competitions across various platforms and highlighted cultural and organizational aspects. Reflections on technical challenges and achievements.
- Toys Review of ZX Spectrum apps includes 'Paradise Lost' game and 'WarCraft' demo, highlighting their unique concepts and music.
- Interview Interview with KSA about advanced Spectrum compressors, development of MASM-3 assembler, and perspective on non-system projects and game intros.
- Interview Interview with SLASH discusses the origin and activities of the 'Prestige' group, their work in the demo scene, and preferences in Spectrum music editors.
- Interview Interview with Litvinov about two game projects: a new adventure game in a Dizzy-like style with modern humor, and 'Guess the Melody', a music game delayed due to Enlight. Both games feature advanced graphics and dynamic elements, with expected release around winter.
- Interview An interview with Stalker about his programming journey from calculators to ZX Spectrum. Discussion on game development challenges and innovations. Insights into creating unique gaming experiences.
- Interview An interview with a ZX Spectrum enthusiast about their journey, music projects, and views on platforms like Amiga and IBM. They discuss creative passion in demo-making and the challenges in the scene. The interview also touches on the organizational issues of events like ENLIGHT.
- Interview Interview with a Novgorod-based group discussing their projects, team composition, and work platforms.
- Interview Interview with KANO about his first encounter with ZX Spectrum, his journey in the scene, and thoughts on Amiga's future.
- Interview Interview with Max Iwamoto discussing transition from Spectrum to Amiga, ease of programming, and their projects like 'Fantastic Dizzy'.
- Interview Interview with Yuri Matveev discussing Enlight, future of Spectrum, and personal projects. Spectrum's relevance and potential decline are analyzed. Insights into game development and industry's commercial challenges.
- Interview Interview with SAURON and Virt Group members discussing their projects, Spectrum's state, and music editors' development. Highlights include game project updates and challenges in music production for Spectrum. Insight into ENLIGHT event and musicians' perspectives.
- Hardware Interview with Nemo on the future of the Spectrum, focusing on accessibility, corporate cooperation, and new hardware innovations.
- Hardware Discussion on the professionalism of ZX-Review magazine and its focus on amateur users versus professional Spectrum enthusiasts.
- Hardware Discussion on mail-order software sales, payment methods, and distribution of ZX Spectrum in Russia, including used hardware sales.
- Hardware Interview with the director of Peters about Spectrum-compatible computers and challenges in the educational sector.
- Mailbox Classified ads section includes calls for distributors, collaboration in game creation, and social connections.
- Mailbox Discussion about choosing a home computer, comparing consoles and PCs, and focusing on Spectrum-compatible machines like Scorpion and KAY-256.
- Mailbox Discussion on the evolution of ZX Spectrum software, emphasizing user perspectives and limitations. Critique of Western imports, software updates, and challenges in localization. Highlights the potential of ZX hardware and software for industrial and personal use.
- Mailbox The article in ZX Format #4.5 addresses reader correspondence, discussing game piracy, hacking's role in programming, and the development of Amiga computers.
- Various Overview of Omega group's software development for ZX Spectrum, focusing on their terminal program Macro-Modem v2.1. Features include file transfer, disk catalog operations, and compatibility with various systems. Plans for future projects like a BBS newspaper and a big game are also mentioned.
- Various Overview of new ZX Spectrum projects including 'MEGABALL', 'STAR CONTROL', 'FASM v 1.0', and 'ULTRA CRUNCHER v 1.0'. Details on development stages and unique features. Release dates and hardware requirements included.
- Miscellaneous Interviews on the preference for Amiga over PC, highlighting its multitasking, ease of use, and software availability. Professionals from various fields praise Amiga's capabilities and user-friendly nature. A comparison with PCs shows Amiga's superior performance and reliability.
- Miscellaneous Discussion about Amiga vs. PC during ENLiGHT, with MAD MAX comments.
- Various Discussion on the pros and cons of Amiga vs PC for gaming and professional use. Reflections on software availability and platform advantages. Insights into user preferences in Russia.
- Various Discussion of Escom's announcement about Workbench 4 for Amiga, aimed at matching Windows 95 GUI standards.
- Various The article describes the development and challenges of the ZXNet network for ZX Spectrum users in Moscow, focusing on modem technology and community growth. The network's creation was facilitated by the Allegro modems, leading to the rise of BBS and online publications like ON-LINE. By mid-1996, ZXNet connected to the Internet, expanding its reach and impact.
Releases
Title | Year | Supported languages | Release type | Release by | Hardware | Times downloaded | Times played | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
ZX Format #4.5 | 1996 | Russian | Original | | TRD disk | ![]() | 23 | 4 | ![]() | |||||
ZX Format #4.5 | 1996 | Russian | Original | | FDI disk | ![]() | 5 | 0 | ![]() |
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Votes history
Nickname | Votes | Date |
---|---|---|
moroz1999 | 5 | 05.01.2025 12:22 |
Xela | 5 | 02.11.2023 13:34 |
creator | 5 | 31.10.2023 04:25 |