Spectrofon #05: System: GRAPHIC ADVENTURE CREATOR for ZX Spectrum

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Today we are excited to please all adventure game enthusiasts. For the first time in the history of "adventure building," we present to all readers of our magazine the full disk version of the powerful program for creating adventure games in English, "GRAPHIC ADVENTURE CREATOR," released by INCENTIVE SOFTWARE.

An expert review of this program can be found in the third issue of "ZX-REVIEW" from 1994. An overview article on the program "G.A.C." was published in the same "ZX-REVIEW" back in 1991 (see "ZX-REVIEW" 1991 p. 85).

In the "APPENDIX," we offer you "G.A.C." in an unprotected form with an example of use.

You can see an example of using the program "G.A.C." if you select the "LOAD DATA" option (key "T") in the main menu immediately after loading, and then enter the name of the example (RANSOM) when prompted.

After loading the data, press "ENTER." Now you can play. For those who wish to get the example as a separately runnable game, select the "SAVE DATA" option (key "S"), and then the "RUNABLE ADVENTURE" option (don't forget to insert a blank disk!).

A few words about the game itself, offered as an example:

You need to find the gold to ransom the king who has been captured by the enemies of the kingdom RANSOM...

P4 The editorial team of "SPECTROFON" thanks the company "INFOCOM" for the cassette version of the program "G.A.C.".

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Contents of the publication: Spectrofon #05

  • Экспертиза - Дмитрий Усманов
    Description of 'THEATRE EUROPE' game mechanics simulating hypothetical NATO-Warsaw Pact conflict in the 1980s, with emphasis on strategic decisions and potential nuclear scenarios. Players manage military units with options for offensive and defensive strategies. Explores the severe consequences of nuclear warfare.
  • Дебют - Дмитрий Усманов
    Description of the text adventure game 'Robin of Sherwood: Touchstones of Rhianon' by Adventure International. The article provides a walkthrough for the game's initial challenging locations. Emphasizes the game's real-time mechanics and encourages frequent saving.
  • Экзамен
    Quiz section 'EXAM' in Spectrofon #05 remains popular, receiving many answers from readers about 'ROBIN OF THE SHERWOOD'. New questions are posed and readers compete for journal issues. First correct answers win issues of the journal.
  • Обзор - Анатолий Хоробрых
    The article provides an expert review of 'ELITE-3', covering its features and challenges. It discusses civilized software distribution in Russia. Key gameplay elements and missions are explored in detail.
  • Архив
    Description of the strategy game '1812' involving troop command and battlefield choices. Highlights include game mechanics, strategic options, and in-game scoring based on player performance. Updated version optimized for speed with save state features.
  • Фантазия - Анатолий Хоробрых
    A computer novella based on the game 'NIGHT RUN' by DIVIDE BY ZERO, following agent John Ladd's mission against double agents and a treacherous general. The story highlights Ladd's dangerous encounters and his relentless pursuit of justice. It’s an arcade adventure for fans of 'VENDETTA'.
  • Система
    Introduction of 'GRAPHIC ADVENTURE CREATOR' by INCENTIVE SOFTWARE for creating adventure games, featuring an unprotected version with an example. A detailed review is available in 'ZX-REVU' 1994. Includes instructions for using the software to create a standalone game.
  • Горячий привет - Сергей Симонович
    Analysis of adventure games evolution from text-based to multimedia. Discussion of simplification and challenges in modern adventure games. Nostalgia for classic gameplay and potential for Russian game development.
  • Реклама
    Advertisement for the Spectrofon magazine with distribution details and call for authors, artists, and musicians.