Spectrofon #06: HEROES.B

Is a part of release: Spectrofon #06
File size: 15616
md5: 577c079dfccee41e81adf2347297c62b
  0HEROES L. DISKED WALSOFT COPY !@[M] STEP [F]] STEP @[M]!TAN _' STEP [F]] STEP TAN _* POKE /"[NOT USR  COPY  COPY  COPY ![Q]Z[R]Z6 GO SUB VAL <> NEXT  GO SUB [ POKE / STEP = NEXT <> COPY  STEP SCREEN$ ] STEP INT ]NOT ^<>>o2SQR /!Z@6# CLS <> INVERSE !A]▘P INVERSE n INVERSE #,>= STEP  OVER ] MERGE  STEP  DIM ] READ  FOR !  FOR  READ  STEP  DIM ] MOVE  READ -&)))<<>~ACS # PLOT  <>
  1 BORDER NOT PI: PAPER NOT PI: INK NOT PI: CLEAR 0: RANDOMIZE USR 0
  62451▜] NEXT >!@ GO SUB VAL =  PAUSE NOT Z]SCREEN$  COPY  COPY  STEP R;; MOVE !$ RESTORE !D RESTORE  INK  MOVE STR$  INK !w@~ RETURN  GO SUB (# INK  OR  INK ( FOR 0 LET <>#F THEN x( THEN LN x RETURN >0> GO SUB #~O INK  MERGE  INK y FOR  PRINT #0 STEP <> FOR $| RETURN Y0 NEW USR } AND  o?[P] NEW  SAVE ▗gATN <> MERGE   COPY  MOVE | RETURN [? FORMAT  VERIFY g,} NEW USR 7<> GO SUB  GO SUB  GO SUB V GO SUB USCREEN$  COPY Covx<neas7.:6rquw{q@EW__________________________________________________________U @pzuqss7:.6qcgov48^oC COPY USCREEN$  GO SUB V GO SUB G GO SUB E GO SUB GV GO SUB USCREEN$  COPY CHR$  PLOT  z,n PLOT   NEW  AND ▙lt8/ GO TO  DEF FN  DEF FN ▙VAL$ ^SCREEN$  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  REM PSCREEN$ FN ▙ OVER  INPUT VAL$ ▙Nl/8t GO TO  DEF FN ▚INKEY$vx<n PLOT  CHR$  COPY USCREEN$  GO SUB V GO SUB G GO SUB E GO SUB GV GO SUB @[T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]NOT [T]C[Q] GO SUB  GO SUB V GO SUB ▚ COPY  COPY  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  RETURN  PRINT  COPY  PRINT  COPY  PRINT  COPY  PRINT  COPY  PRINT  COPY  PRINT  COPY uIN U>> GO SUB [F]USR USR  CONTINUE  PRINT  IF  GO SUB  COPY  OUT  LOAD  OUT  FOR  PRINT  COPY  COPY  GO SUB ▚V GO SUB EGGV GO SUB ▚ COPY  COPY u~u~u~u~u~u~u~u~u~u~u~u~u~u~txpb@J***U*U*W*W*W++K_Kows|t~u~u~u~u~u~u~u~u~u~u~u~u~u~u~u~u~u~u~u~u~u~uPEEK ASN ^-n5z;]=^>^>^VAL$ [O]NVjesyzyrythP`@ @ GO SUB @[Q] FORMAT  CONTINUE  POKE  IF  CLEAR  IF  CLEAR  IF  CLEAR  COPY  COPY  GO SUB ▚V GO SUB EGGV GO SUB ▚ COPY  COPY ~©jsjsjsjsjsjsjsjsjsjsjsp@SCREEN$ SCREEN$ SCREEN$ TFN TFN /FN |FN  SAVE LN  GO SUB  SAVE  LIST  LET  LIST  LET  LIST  RANDOMIZE  SAVE  CLS  IF  RANDOMIZE  CLEAR  CLEAR }<^nvhrjsjsjsjsjsjsjsjsjsjsjsjsjsjsjsjsjsjsjsjsjsjsjsjsjsjsjsjsjsjCOS SCREEN$  !#o RETURN IN /gV;[K];]MUnfrw{i{mt-R*R+S*S*S* GO SUB [Q]P COPY  COPY  GO SUB ▚V GO SUB En GO SUB EGV GO SUB ▚ COPY  COPY  MERGE  REM  MERGE SCREEN$  MERGE SCREEN$  MERGE SCREEN$  MERGE SCREEN$  MERGE SCREEN$  MERGE SCREEN$  MERGE SCREEN$  OVER TAN  LPRINT ▝▘▛WAT XVAL `USR  GO SUB ▚**USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ UATTR VTAB UATTR  FLASH  REM  FLASH  INPUT  PRINT  IF  CLEAR  RETURN  GO SUB  COPY  GO SUB ▜*1ryTl/*<??}y RANDOMIZE  LET  LPRINT  LPRINT USR  GO SUB  GO SUB ▗ GO SUB  GO SUB USR  GO SUB  LPRINT  LIST  LIST  GO SUB x<<>©?_?" COPY  COPY  GO SUB ▚V GO SUB D GO SUB f GO SUB eDV GO SUB ▚ COPY  COPY UPOINT TSCREEN$ [Q]TSCREEN$ U[Q]PSCREEN$ UATTR ~ CLOSE #//VAL  LPRINT  GO SUB "USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ TFN P LPRINT  GO SUB +ASN SCREEN$ ASN  REM USCREEN$ UFN TSCREEN$  CLOSE # REM  PRINT  SAVE  DRAW  RETURN  GO SUB  COPY  SAVE  LPRINT B THEN [P] CLOSE #STR$ [T] OR =? GO SUB IN  GO SUB  OUT  RETURN  CLEAR  COPY  CLEAR  REM  MOVE  COPY  DRAW  LPRINT  GO SUB ▗ LPRINT  LIST  SAVE  SAVE  CLEAR  CLEAR  GO SUB  RETURN  COPY  GO SUB ©? GO SUB ?>~~<=U STEP  COPY  RETURN  DRAW  DRAW xCOS  COPY  COPY  GO SUB ▚V GO SUB FffDDV GO SUB ▚ GO SUB  COPY ©IN OPI▝P DRAW ATTR / LPRINT  GO SUB  GO SUB  GO SUB +C)UPOINT UPOINT TSCREEN$ TSCREEN$ UATTR /VAL `uSCREEN$ T[Q] FORMAT `P[Q]@[Q][Q]A▝A GO SUB ▗ GO SUB ▗>=>= CONTINUE  CONTINUE  GO SUB  SAVE  GO SUB  DRAW  GO SUB  RETURN  GO SUB  COPY  LIST +_ IF  MERGE FN @? GO SUB  COPY  FOR W LOAD  COPY  CLEAR  SAVE 0 IF  POKE  CONTINUE TPOINT QPOINT  MOVE cCc3;??©0x SAVE  DRAW  DRAW  RETURN  RETURN ~ GO SUB ©?? GO SUB ?>| SAVE  SAVE p 'LN >~|ABS X LIST EIN uFN P COPY  COPY  GO SUB ▚V GO SUB  GO SUB fDDV GO SUB ▚ GO SUB  COPY ©?IN ©© GO SUB  COPY  CLEAR p@ GO SUB ▗ PFN T[T]  @@ GO SUB  GO SUB ▜ [A][A]▖▗J LINE  DATA  REM  DATA  CONTINUE uVAL ASN p GO SUB x| DRAW  DRAW  RETURN  RETURN  GO SUB  COPY  GO SUB ▗ GO SUB  CLEAR  RANDOMIZE  PAUSE  RESTORE  FOR  OR ▛[F]▘ UINT © COPY  COPY ?FN  PRINT  COPY  COPY © COPY  COPY  GO SUB ▚VT GO SUB Df GO SUB DV GO SUB ▚ GO SUB - COPY ?▙>P* COPY FN UU COPY UIN  COPY UIN  COPY  SAVE ATTR _~*@[Q]P LPRINT p CONTINUE tINT |PEEK ]._.▛ MERGE  FOR  PRINT  PAUSE  RANDOMIZE  SAVE  GO SUB  DRAW  GO SUB  RETURN  GO SUB  DRAW  SAVE  SAVE  GO SUB  LIST  LPRINT  LPRINT USR  SAVE  DRAW  DRAW  RETURN  RETURN  GO SUB  COPY pOIN  GO SUB  COPY ▜/© NEXT CPOINT  CLOSE # COPY  COPY  GO SUB ▚VT GO SUB DV GO SUB ▚ COPY  COPY ///?_?©IN _/_?/ GO SUB  COPY  DRAW  SAVE  LIST  LPRINT USR  COPY  GO SUB Y GO TO #_IN © GO SUB IN  GO SUB © COPY ©© COPY  GO SUB © GO SUB IN ©? OUT  OUT ?O RUN  RUN U CLEAR  CLEAR  LET CODE © SAVE CHR$ CODE  RETURN `/>▝▝@▝USR [R]@[R]Q Q!<xp 3<= BORDER ww©© COPY  COPY  IF  PRINT  REM  GO SUB  COPY  RETURN  SAVE  PRINT  GO SUB  COPY  GO SUB ▚V GO SUB e GO SUB DV GO SUB ▚ GO SUB  COPY  LPRINT  LIST  SAVE  GO SUB  DRAW  SAVE  LIST  LPRINT  GO SUB  COPY  DRAW  SAVE  LIST  LPRINT q GO SUB [Q]( SAVE  GO SUB ! COPY  GO SUB ©IN  OUT  OUT STR$  LPRINT  LPRINT [T] RESTORE  PAUSE ▝$v NEXT  LLIST [Q]p LET  LLIST @ LPRINT USR @ GO SUB ▝ GO SUB STR$ 0 SAVE  DRAW  RETURN  GO SUB  COPY 8BSCREEN$ U RETURN  CLEAR  RETURN  COPY  COPY  CLS ▚ RANDOMIZE  GO SUB  COPY  GO SUB ▚V GO SUB UEE GO SUB DV GO SUB ▚ GO SUB  COPY  GO SUB  GO SUB  GO SUB  GO SUB  COPY  DRAW  LIST  LPRINT ▝ATTR VAT YCOS g CAT [P]<x LPRINT O? GO SUB USR  GO SUB  LPRINT  GO SUB USR ▝▚▙▙ TO  TO  GO SUB  RANDOMIZE  CLEAR  DRAW  GO SUB  COPY ©? CAT  BORDER sEXP YAT  VERIFY  FOR  LET  SAVE |zEXP SGN [K]▖▗▖USR  LPRINT  SAVE  GO SUB  COPY x6 LIST  DRAW ©©??IN  GO SUB  COPY  GO SUB © COPY  RETURN  COPY  COPY © GO SUB  COPY  GO SUB ▚V GO SUB U GO SUB E GO SUB DT GO SUB DV GO SUB ▚ GO SUB  COPY USR  LPRINT  GO SUB  LIST  GO SUB  GO SUB  LIST  LPRINT USR  GO SUB  COPY  RETURN  LIST CHR$ +WSGN q<=[P]?© GO SUB  COPY ?USR  LPRINT  LIST  CONTINUE  CONTINUE hii) GO SUB 53[J]▞q GO SUB USR `` USR  [A]>= CONTINUE  DATA  PAUSE  DIM [R] FORMAT  CONTINUE  LIST  CONTINUE  POKE  IF  DRAW  IF  CLEAR  LPRINT  SAVE  RETURN  RETURN  GO SUB  COPY ©?[P] CAT g3▗B 08<>? GO SUB © GO SUB  COPY y▘UCODE  GO SUB  COPY ©© GO SUB  COPY  RETURN  DRAW 5 RETURN  GO SUB  COPY  GO SUB ▚V GO SUB U GO SUB EDBBTT GO SUB DV GO SUB ▚ GO SUB  COPY <8800 GO SUB 0088< GO SUB ? GO SUB  COPY  SAVE STR$ TEXP c?© GO SUB  COPY ©© GO SUB ?[P] GO SUB  OUT  GO SUB ▜ GO SUB  COPY  GO SUB © GO SUB  COPY ~|= AND  GO TO  CONTINUE  LIST  LIST  GO SUB  LPRINT  GO SUB USR  LPRINT  LPRINT  LIST  DRAW  GO SUB  COPY ©?▝USR  LPRINT  LIST  SAVE  RETURN  GO SUB  COPY  SAVE `USR USR  GO SUB  GO SUB USR  GO SUB  LPRINT  GO SUB  LIST  GO SUB  SAVE  LIST xCODE NOT  GO SUB  COPY  GO SUB ▚V GO SUB U GO SUB EeDDTT GO SUB DV GO SUB ▚ GO SUB  COPY  GO SUB x DRAW  GO SUB  COPY | GO SUB  GO SUB  COPY NOT 7 CAT ?© GO SUB  COPY  GO SUB USR  GO SUB  COPY ©VAL$ T GO SUB  GO SUB  GO SUB  COPY © COPY © GO SUB  COPY  LIST  GO SUB [C] GO SUB SGN USR  GO SUB ▜© GO SUB ~><>? GO SUB  GO SUB  GO SUB  COPY  GO SUB ▚V GO SUB UE GO SUB UeeDT GO SUB DV GO SUB ▚ GO SUB  COPY ▜STR$  LPRINT pp GO SUB 0 LIST  LIST pp LIST  LIST  GO SUB  COPY ▜223▜ GO SUB  COPY ?©©~xpp` GO SUB a`ppx~??USR  RETURN  COPY  COPY  RUN SCREEN$ *_ COPY USCREEN$  GO SUB ▖ GO SUB ▞ GO SUB  COPY  GO SUB ▞ GO SUB ▗AUSR  GO SUB  LPRINT USR STR$ ▝▘▝▘▝▘USR USR [Q]VAL P(T(T(P(PFN PFN PFN T(BIN  LET  PRINT  RANDOMIZE  DRAW  CLEAR  DRAW  RANDOMIZE  SAVE  RANDOMIZE  LIST  POKE  SAVE  GO SUB  COPY  GO SUB ▚V GO SUB U GO SUB eDDF GO SUB DV GO SUB ▚ GO SUB  COPY USR  GO SUB 8 SAVE  LIST  LPRINT  LIST  SAVE  DRAW  GO SUB  COPY ? GO SUB ? GO SUB  COPY  GO SUB  SAVE  GO SUB  DRAW  SAVE  GO SUB  COPY  DRAW  GO SUB  COPY  IF t CONTINUE  POKE  IF uIN  CLEAR  REM  COPY CODE U GO SUB ▗SCREEN$ W IF }. GO SUB ▜ GO SUB  COPY ©?? GO SUB [T]T IF ~?IN IN  OUT  OUT  OVER  COPY  COPY ©▗FSCREEN$ D▖P▘ GO SUB  GO SUB  GO SUB  GO SUB ▗ GO SUB  GO SUB USR  LPRINT  SAVE  DRAW  COPY  RETURN  DRAW |SGN P( SAVE  RETURN  GO SUB  COPY  GO SUB ▚V GO SUB U GO SUB eDDFB GO SUB DV GO SUB ▚ GO SUB  COPY ~<880pp LIST  LIST  SAVE  SAVE |>? GO SUB  COPY  BORDER  BORDER NOT NOT  BORDER  BORDER  LPRINT  LET  GO SUB  COPY 08 GO SUB <[A] COPY  COPY  RETURN  LPRINT © GO SUB  COPY _▛P SAVE T▖T IF TFN  GO SUB ▞▝ GO SUB ▖ GO SUB  COPY  CAT ? LOAD `▜[P] GO SUB  COPY  GO SUB  LPRINT  LIST  COPY f>vCOS ' GO SUB  COPY ©©? GO SUB  COPY  RANDOMIZE  LIST  LPRINT  LPRINT ` GO SUB [A]USR  SAVE  COPY  COPY  GO SUB ▚V GO SUB UeeffDDBTf GO SUB DV GO SUB ▚ GO SUB  COPY ▝ GO SUB <~ GO SUB  COPY ~< GO SUB ▝ GO SUB  COPY  GO SUB [P]▝[J][J][I] GO SUB  COPY 8<>0<<8 COPY  COPY | GO SUB  COPY ©* GO SUB  GO SUB  COPY  GO SUB ▜g9>?<> GO SUB 0 `@STR$ ▜[P]?© COPY  RETURN  RETURN ~~? GO SUB  GO SUB  GO SUB  NEXT  LLIST  GO SUB  GO SUB [C] COPY  COPY  GO SUB ▚V GO SUB UeD GO SUB f GO SUB Vff GO SUB DV GO SUB ▚ GO SUB  COPY ©> GO SUB >© GO SUB  COPY NOT ▝[J]▝[P]▝NOT  GO SUB  COPY  GO SUB  GO SUB  COPY ©[P] BORDER  GO SUB  COPY  IF  CLOSE #[Q]@ GO SUB  GO SUB  COPY  GO SUB ▗© COPY  SAVE  LPRINT USR  LPRINT x LET ~CODE  GO SUB ▚[A]VAL ` LPRINT USR  GO SUB  GO SUB a CLEAR  GO SUB  RETURN  LPRINT  GO SUB  GO SUB  GO SUB USR  LPRINT  LPRINT  LIST  SAVE x GO SUB ▚_-**E GO SUB  COPY  COPY  GO SUB ▚V GO SUB UeD GO SUB f GO SUB VfDDV GO SUB ▚ GO SUB  COPY USR  GO SUB ? GO SUB ? GO SUB USR  GO SUB  COPY  GO SUB < GO SUB ©~< GO SUB  GO SUB  COPY CODE  GO SUB ▚> DRAW  SAVE  LPRINT  GO SUB ▞USR p[M] NEW  SAVE ~PEEK ? GO SUB  LPRINT  LIST  SAVE  DRAW  RETURN  RETURN  LOAD  OUT  GO SUB IN  OUT  OUT  CAT C GO SUB `  00 GO SUB  GO SUB  GO SUB ▗ FORMAT  BRIGHT  INPUT  LOAD  RUN  CLS {}>PEEK _IN _CODE wSQR WSCREEN$ U+ COPY  COPY  GO SUB ▚V GO SUB Uee GO SUB fB GO SUB VTDDV GO SUB ▚ GO SUB  COPY ? GO SUB > GO SUB  COPY  RETURN  SAVE pp LPRINT  LLIST  GO SUB  LPRINT app SAVE  RETURN  GO SUB  COPY  RETURN UFN @ `` LPRINT USR USR  GO SUB ▛ FOR  RESTORE SCREEN$ ▜▝ GO SUB USR ▝▘ `A[S] OR ATTR  VERIFY  GO TO x` GO SUB  GO SUB  GO SUB USR  LPRINT  LPRINT  LIST  LIST  DRAW  COPY ©©???© GO SUB  COPY ©IN IN  OUT  LOAD  LIST  COPY  COPY WSCREEN$  COPY  COPY  GO SUB ▚V GO SUB Uee GO SUB f GO SUB DTTDDV GO SUB ▚ GO SUB  COPY STR$  GO SUB USR  DRAW x GO SUB ▝ GO SUB  COPY  LPRINT  LIST  GO SUB  COPY  LET  GO SUB  COPY  IF  POKE  CONTINUE  FORMAT  GO SUB ▗ GO SUB  COPY  GO SUB ▗ LIST  SAVE |SGN /:R RESTORE ?_+ CONTINUE P @▝./LN p LPRINT USR  GO SUB [H] GO SUB ▚ GO SUB  COPY  RETURN  DRAW  LIST  LLIST  MOVE FN T CONTINUE  LIST  CONTINUE QCODE  COPY  COPY  GO SUB ▚V GO SUB UeeDDff GO SUB Df GO SUB DV GO SUB ▚ GO SUB  COPY ©?© COPY  COPY © GO SUB ?© GO SUB ' COPY  RETURN  GO SUB  COPY USCREEN$  GO SUB ▖ GO SUB  COPY  CLS  PRINT  STOP  RESTORE >=[D]▜o?_CODE o OUT IN © COPY  COPY ©? GO SUB [F]> GO SUB  RETURN ~~© GO SUB ? GO SUB  GO SUB  COPY  DRAW qUSR ▘E GO SUB  COPY  GO SUB ▚V GO SUB U GO SUB e GO SUB DF GO SUB fDV GO SUB ▚ GO SUB % COPY  RETURN  CLEAR  RETURN  DRAW  IF  DRAW  SAVE  POKE  SAVE  POKE  SAVE  LIST  LPRINT  FORMAT  LPRINT USR @[Q]@@FN  POKE  IF  POKE FN @ GO SUB ▞ GO SUB  COPY © GO SUB  COPY © GO SUB [A]▝NOT  READ  NEXT  COPY  COPY  GO SUB  GO SUB USR USR  TO  RETURN  DRAW  SAVE  LIST  LPRINT POINT UVAL$ © GO SUB  COPY  GO SUB ▚V GO SUB U GO SUB e GO SUB DffDV GO SUB CHR$  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR NOT  OR  GO SUB  GO SUB V GO SUB USCREEN$  COPY Covx<neas7.:6rquw{q@EW__________________________________________________________U @pzuqss7:.6qcgov48^oC COPY USCREEN$  GO SUB V GO SUB G GO SUB E GO SUB GV GO SUB USCREEN$  COPY CHR$  PLOT  z,n PLOT   NEW  AND ▙lt8/ GO TO  DEF FN  DEF FN ▙VAL$ ^SCREEN$  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  IF  LIST  REM PSCREEN$ FN ▙ OVER  INPUT VAL$ ▙Nl/8t GO TO  DEF FN ▚INKEY$vx<n PLOT  CHR$  COPY USCREEN$  GO SUB V GO SUB G GO SUB E GO SUB GV GO SUB @[Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]USR [Q]@[Q] GO SUB  GO SUB V> DRAW FBIN [L] GO TO  OVER  LIST 2PEEK AT *ATTR j COPY ! PLOT  e; COPY ABS  BRIGHT ▛▝ LOAD USR SCREEN$  RANDOMIZE VAL ACS X<O00m[T]PEEK / LLIST  LIST *(*?] COPY d CLS  DEF FN  THEN n8? REM [T] MERGE E! TO _[7 MERGE  GO SUB VAL !`TAN _ CONTINUE [P]NOT NOT 3! RESTORE COS _ATN  GO SUB B LLIST >=~ RETURN  BRIGHT ( GO SUB FN  INPUT +F THEN x( THEN LN xPI( RETURN >0> BRIGHT +~ DRAW + CAT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  NEXT 1 COPY  COPY ! CLEAR  RETURN q# DRAW q! RETURN  RETURN 6NOT #(_s#r> CLEAR  GO SUB G GO SUB ^ STEP  CLS NOT %_ NEXT !@ STEP =a STEP  LLIST a> RUN  FLASH  RETURN  THEN G LINE E_>2 OR ` STEP z> COPY 2 OR `!@ STEP =a!X6]T COPY  GO SUB VAL  STEP Ha STEP ABS q STEP Fq DATA ` STEP ua POKE ` STEP ua CLEAR ` STEP uaa STEP uaa STEP ua#a STEP ua>2 READ `>IN  FLASH  RETURN  THEN G( SAVE  STEP  AND ` THEN a _ THEN Y  THEN Q( LET : READ `< RETURN  >2 STOP `: READ `=  PRINT > LET : STOP `2 READ `! GO SUB VAL SQR : READ `!@ POKE ` RETURN (!AT @ CLEAR ` RETURN (! TO @a STEP ua<>: READ `2p THEN : OR `ATN (2 STEP FqVAL$ ` STEP ua!KH$|> FLASH  RETURN / NEW   RUN > FLASH  RETURN / NEW ( RUN >© FLASH  RETURN 0 LIST  STEP Fq!PI@ STEP ua!q THEN  STEP n{CODE  NEXT CODE  NEXT CODE  NEXT CODE  NEXT NOT q THEN  STEP Fq|!SCREEN$ @! LINE @| STEP ua!KH$|> FLASH  RETURN / NEW ( RUN >© FLASH  RETURN 0 LIST <>Fast forward the tape. COPY  RETURN  THEN g  THEN  MOVE  THEN _  THEN  INK >IN  FLASH  RETURN  THEN GUSR  THEN  LLIST <>Select Controls COPY Kempston COPY Sinclair COPY Keyboard COPY Keyboard controls - COPY   BRIGHT Q A O P and K. COPY 6]T COPY  GO SUB VAL <>!%b[Q]H STEP Ra<>  MERGE  MERGE ~#z NEW   RUN  MOVE { AND  _ NEW  LPRINT   GO SUB z AND W RETURN X  RESTORE  MOVE  LPRINT <> CLEAR  RESTORE y2 LPRINT a CLEAR ! LPRINT a RETURN  COPY   CLEAR  LLIST <> MERGE  RESTORE o&) BRIGHT VAL { MOVE  FOR  INVERSE ! OUT a INVERSE 6 RESTORE  OR O( IF ACS w#qSTR$  INVERSE 5( LLIST $ LLIST  MOVE | NEW  SAVE g MOVE x AND  NEW G(TAN  RESTORE | BRIGHT  NEW  PLOT  Xg: LPRINT aw LLIST NOT ▝a!@ OR  RESTORE  STEP ua LLIST } AND  o0| AND gSTR$  GO TO >!XwT COPY  GO SUB VAL > RETURN   CLS =  SAVE  STEP b<>> FLASH  RETURN / NEW ( RUN <> COPY  MERGE CODE  INVERSE SCREEN$  INVERSE SCREEN$  INVERSE SCREEN$  INVERSE SCREEN$  INVERSE SCREEN$  INVERSE SCREEN$  INVERSE SCREEN$  INVERSE SCREEN$  INVERSE SCREEN$  INVERSE SCREEN$  INVERSE SCREEN$  INVERSE SCREEN$  INVERSE SCREEN$  INVERSE SCREEN$  INVERSE SCREEN$  INVERSE SCREEN$  INVERSE ATTR  INVERSE ATTR  INVERSE ATTR  INVERSE ATTR  INVERSE ATTR  INVERSE ATTR  INVERSE SCREEN$  INVERSE SCREEN$  INVERSE SCREEN$  INVERSE SCREEN$  INVERSE SCREEN$  INVERSE SCREEN$  INVERSE SCREEN$  INVERSE SCREEN$  INVERSE SCREEN$  INVERSE SCREEN$  INVERSE SCREEN$  INVERSE SCREEN$  INVERSE SCREEN$  INVERSE SCREEN$  INVERSE SCREEN$  INVERSE SCREEN$  INVERSE SCREEN$  CIRCLE SCREEN$  MERGE SCREEN$  BRIGHT  COPY U COPY USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ U COPY  BRIGHT UUSCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ SCREEN$ USCREEN$  BRIGHT  COPY U COPY USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ UATTR UATTR UATTR UATTR UATTR UATTR USCREEN$ USCREEN$ UTI?ITUUSCREEN$ UATTR UATTR UATTR UATTR UATTR UATTR USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ SCREEN$ USCREEN$  BRIGHT  COPY U COPY USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ U COPY  BRIGHT I>▖I*<><>* COPY *<><>*I▖>[M]I COPY  BRIGHT UUSCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ SCREEN$ USCREEN$  BRIGHT  COPY U COPY USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ UUUUUUUUSCREEN$ U+[F][T]I COPY I[T][F]+USCREEN$ USCREEN$ UUUUUUUUSCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ SCREEN$ USCREEN$  BRIGHT  COPY U COPY USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ U COPY  BRIGHT UUSCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ USCREEN$ SCREEN$ USCREEN$  BRIGHT  COPY T REM DSCREEN$ DSCREEN$ DSCREEN$ DSCREEN$ DSCREEN$ DSCREEN$ DSCREEN$ DSCREEN$ DSCREEN$ DSCREEN$ DSCREEN$ DSCREEN$ DSCREEN$ DSCREEN$ DSCREEN$ DSCREEN$ DDDDDDDDSCREEN$ DSCREEN$ DSCREEN$ DSCREEN$ DSCREEN$ DSCREEN$ DSCREEN$ DSCREEN$ DSCREEN$ DSCREEN$ DSCREEN$ DSCREEN$ DSCREEN$ DSCREEN$ DSCREEN$ DSCREEN$ SCREEN$ TSCREEN$  BRIGHT ©UjUoTlTlTlTlTlTlTlTlTlTlTlTlTlTlTlTlTlWjUjUoTlTlTlTlTlTlTlTlTlTlTlTlTlTlTlTlTlWjUjUj@ COPY USCREEN$ P REM 1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+ LET ATTR USCREEN$ P REM 1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+ LET ATTR USCREEN$ USCREEN$  BRIGHT  COPY USCREEN$ SCREEN$  COPY OG/HDb!AHh@H8=~U COPY USCREEN$ SCREEN$  COPY  BRIGHT B@D BRIGHT  @ ( 0U COPY USCREEN$ USCREEN$  BRIGHT  COPY USCREEN$ SCREEN$  COPY  COPY  BRIGHT  CLEAR  DRAW  SAVE  NEXT  COPY  BRIGHT G? COPY  COPY ©>?▙▜CSTR$ P[B] LIST TAN  OUT [P]U COPY USCREEN$ SCREEN$  COPY e▜@s©??=?`0U COPY USCREEN$ USCREEN$  BRIGHT  COPY USCREEN$ SCREEN$  COPY  COPY  BRIGHT  LOAD  BORDER ;<=EXP  DRAW  RETURN  BRIGHT >/< SAVE  SAVE f=w CAT  LOAD U COPY USCREEN$ SCREEN$  COPY  COPY  OUT  BORDER _g RUN  COPY  DRAW / CAT  COPY  RUN @f} CLEAR  RANDOMIZE 8xqABS [N]] FLASH  NEXT  COPY  CLS  PAUSE BU COPY USCREEN$ USCREEN$  BRIGHT  COPY USCREEN$ SCREEN$  COPY  FORMAT VAL VAL @ LIST  DRAW  RETURN  RETURN  COPY  COPY ATN Ux8>""N: COPY  COPY  RETURN U COPY USCREEN$ SCREEN$  COPY [A] GO SUB EXP  COPY  RETURN  CLEAR  INVERSE  CLS  LOAD [M] LPRINT USR VAL |▗BIN  PRINT  CAT CATTR  COPY  BRIGHT U COPY USCREEN$ USCREEN$  BRIGHT  COPY USCREEN$ CODE  POKE ,t,t,t,t,t,t,t,t,t,t,t,t,t,t,t,t,w REM USCREEN$ CODE  POKE ,t,t,t,t,t,t,t,t,t,t,t,t,t,t,t,t,w REM USCREEN$ USCREEN$  BRIGHT  COPY USCREEN$ P REM 1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+ LET ATTR USCREEN$ P REM 1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+ LET ATTR USCREEN$ USCREEN$  BRIGHT  COPY USCREEN$ SCREEN$  COPY `ppxx8Pppx``aa`xp`@ ` BRIGHT xp``@U COPY USCREEN$ SCREEN$  COPY ▗ BRIGHT |x@@ BRIGHT !@ BRIGHT  `@ U COPY USCREEN$ USCREEN$  BRIGHT  COPY USCREEN$ SCREEN$  COPY ▗ BRIGHT ▗ BRIGHT 3- CAT O CAT OOL BRIGHT  BRIGHT U COPY USCREEN$ SCREEN$  COPY  BRIGHT PEEK 4$USR @`` LLIST  READ  NEXT  RUN  COPY  COPY © COPY  BRIGHT ??C LLIST  U COPY USCREEN$ USCREEN$  BRIGHT  COPY USCREEN$ SCREEN$  COPY ▚ BRIGHT ?gCHR$ 0 SAVE  BRIGHT  DRAW |<8 `DU COPY USCREEN$ SCREEN$  COPY | COPY H` SAVE  RETURN  COPY  BRIGHT  LOAD ▜ BORDER  DRAW  DRAW  RETURN  RETURN  DRAW  LPRINT  SAVE  LPRINT  DATA >= GO TO USCREEN$ USCREEN$  BRIGHT  COPY USCREEN$ SCREEN$  COPY  LOAD ?IN ? COPY IN  COPY  COPY  OUT +/ (p▗ BRIGHT U COPY USCREEN$ SCREEN$  COPY  BRIGHT ▗ BRIGHT  BRIGHT U COPY USCREEN$ USCREEN$  BRIGHT  COPY USCREEN$ CODE  POKE ,t,t,t,t,t,t,t,t,t,t,t,t,t,t,t,t,w REM USCREEN$ CODE  POKE ,t,t,t,t,t,t,t,t,t,t,t,t,t,t,t,t,w REM USCREEN$ USCREEN$  BRIGHT  COPY USCREEN$ P REM 1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+ LET ATTR USCREEN$ P REM 1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+ LET ATTR USCREEN$ USCREEN$  BRIGHT  COPY USCREEN$ SCREEN$  COPY wsrrz``p| BRIGHT xp` BRIGHT @ BRIGHT U COPY USCREEN$ SCREEN$  COPY ©~||x|{yzzvyqsp@@PP@` ▚ BRIGHT U COPY USCREEN$ USCREEN$  BRIGHT  COPY USCREEN$ SCREEN$  COPY ▘?7?a STOP  BORDER  BORDER W%+©AU COPY USCREEN$ SCREEN$  COPY IN VAL$ © COPY  COPY  LOAD  BRIGHT  CAT  READ  COPY c COPY c©? BRIGHT oc!U COPY USCREEN$ USCREEN$  BRIGHT  COPY USCREEN$ SCREEN$  COPY  CLEAR  DRAW  SAVE  SAVE  RANDOMIZE  SAVE VAL  LIST  DRAW  DRAW  INPUT  x SAVE  BRIGHT  LPRINT VAL VAL  LPRINT  LIST  LPRINT USR USR 0 LIST  STOP  INPUT U COPY USCREEN$ SCREEN$  COPY @VAL  LPRINT ▝  LIST  LIST USR USR  LPRINT  LPRINT [Q][Q]USR x LIST  LIST  LLIST [Q]U COPY USCREEN$ USCREEN$  BRIGHT  COPY USCREEN$ SCREEN$  COPY  NEXT  BORDER [P] COPY ??©© COPY IN  BRIGHT  BRIGHT ?U COPY USCREEN$ SCREEN$  COPY  COPY  BRIGHT ??? BRIGHT ▞ BRIGHT U COPY USCREEN$ USCREEN$  BRIGHT  COPY USCREEN$ CODE  POKE ,t,t,t,t,t,t,t,t,t,t,t,t,t,t,t,t,w REM USCREEN$ CODE  POKE ,t,t,t,t,t,t,t,t,t,t,t,t,t,t,t,t,w REM USCREEN$ USCREEN$  BRIGHT  COPY USCREEN$ P REM 1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+ LET ATTR USCREEN$ P REM 1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+ LET ATTR USCREEN$ USCREEN$  BRIGHT  COPY USCREEN$ SCREEN$  COPY  BRIGHT  BRIGHT ``@@@@pga`c|xU COPY USCREEN$ SCREEN$  COPY @ax~© BRIGHT ~| BRIGHT xzt BRIGHT pddh`BU COPY USCREEN$ USCREEN$  BRIGHT  COPY USCREEN$ SCREEN$  COPY ▗ BRIGHT USR  LPRINT = BRIGHT @ BRIGHT U COPY USCREEN$ SCREEN$  COPY ATTR ?/S/?[Q] BRIGHT U COPY USCREEN$ USCREEN$  BRIGHT  COPY USCREEN$ SCREEN$  COPY  BRIGHT < STOP USR  DRAW  IF  LIST 8x SAVE  SAVE 0 LIST  LIST `6U COPY USCREEN$ SCREEN$  COPY [P] OUT  OUT  RETURN  DRAW  COPY  SAVE  RANDOMIZE  PRINT  RETURN ?IN © COPY  COPY  OUT / COPY  COPY ?GPI CAT [T] LET UKU COPY USCREEN$ USCREEN$  BRIGHT  COPY USCREEN$ SCREEN$  COPY ?? BRIGHT ▝A@@ 00 LPRINT @@@U COPY USCREEN$ SCREEN$  COPY USR  BRIGHT <~ LOAD  VERIFY  FORMAT pSIN LN  SAVE  OR  LPRINT  NEW  AND  REM SCREEN$ >=`0P@[Q] CIRCLE  LIST PUSR U COPY USCREEN$ USCREEN$  BRIGHT  COPY TSCREEN$ SCREEN$  POKE *t*t*t*t*t*t*t*t*t*t*t*t*t*t*t*tSCREEN$ t REM TSCREEN$ TSCREEN$  POKE *t*t*t*t*t*t*t*t*t*t*t*t*t*t*t*t*t REM TSCREEN$ TSCREEN$ ©©_©?? BRIGHT  BRIGHT  BRIGHT ? BRIGHT © BRIGHT  COPY  BRIGHT ©▗ BRIGHT ?© BRIGHT ? BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  DRAW  DRAW  SAVE  LPRINT  LPRINT p LIST  DRAW  RETURN  COPY  BRIGHT  RETURN  BRIGHT  PLOT   PAUSE  SAVE  DRAW  DRAW  RETURN  BRIGHT  DRAW  SAVE  BRIGHT  DRAW  RETURN  BRIGHT  DRAW  BRIGHT  RETURN  BRIGHT  COPY  BRIGHT  RETURN  NEW  LPRINT  LPRINT  LIST  BRIGHT  SAVE  BRIGHT  LIST  LPRINT  LPRINT USR  BRIGHT  BRIGHT  TO  RETURN  RETURN  DRAW  DRAW  SAVE  SAVE  LIST  LIST  SAVE  BRIGHT  DRAW  BRIGHT  LIST  LIST  LPRINT  LPRINT  LIST  RETURN  COPY  BRIGHT   BRIGHT HEROES OF THE LANCE COPY  BRIGHT   BRIGHT Game design and program creation COPY   BRIGHT U.S. Gold Ltd COPY Alan Bridgman  Matt Ellis  Brian Howarth COPY Teoman Irmak  Graham Lilley Antony Scott COPY Richard Sheldon Mike Woodroffe and Simon COPY  COPY   BRIGHT Product Manager:  BRIGHT Jerry Howells COPY  COPY   BRIGHT Design Coordination:  BRIGHT L.H. Miller COPY  COPY   BRIGHT Game developed by COPY   BRIGHT U.S. Gold Ltd and COPY   BRIGHT Strategic Simulations Inc. COPY  COPY   (c) 1988 TSR Inc. All Rights Reserved COPY   BRIGHT (c) 1988 Strategic Simulations Inc. COPY   BRIGHT All Rights Reserved COPY  BRIGHT   BRIGHT press any key to continue COPY Answer:  COPY What is the  COPY for the character  COPY Incorrect Answer COPY Game Halted COPY Goldmoon COPY Sturm Brightblade COPY Caramon COPY Raistlin COPY Tanis COPY Tasslehoff Burrfoot COPY Riverwind COPY Flint Fireforge COPY Intelligence COPY Wisdom COPY Dexterity COPY Constitution COPY Charisma COPY ATN pBIN p THEN p MERGE p STOP pWp`prpzpp▞p[N]pPIp RESTORE  MERGE *Dq GO SUB _▗gASN =o"Dq| MOVE  LLIST <>>0 STEP ^q%m!@ STEP tq!@ STEP tq STEP [D]q<>!X OR  RESTORE w# DRAW  LLIST  STR$  LIST <> OR  RESTORE  INPUT  COPY w$ SAVE  LLIST } AND  o0| NEW  SAVE  AND gSTR$  DATA <>!@ OR  RESTORE  OR  RESTORE 6$ CLS  LLIST #STR$  PAUSE  LLIST } AND  o0| NEW  SAVE  AND gSTR$  OVER <> STEP Fq!I@p STEP -q NEW  RETURN 0 RUN 2SQR q<! DIM p##=  CLS ^#V!▞@ STEP ua!<>@'p STEP ua STEP -q NEW 2SGN q<! NEXT p##=  CLS ^#V!H STEP uap STEP ua>2 IF r2 DRAW r STEP  RETURN ryATN (xATN (~ NEXT x AND 02 IF r!oH STEP ua! GO SUB VAL  STEP  RETURN ryATN (xATN (U=( LIST  SAVE r!oH>2 IF rASN x AND 02 DRAW r DRAW r!pH! GO SUB VAL  STEP  RETURN ryATN ( RANDOMIZE xATN (=( LIST  SAVE r!pH>2 DRAW r[Q]: IF rATN  LINE r VERIFY 0G: DRAW rATN ( THEN   THEN   THEN   THEN   VERIFY 0VAL G!q:SGN q_ THEN # THEN #_:SQR q_~LN <> STEP Fq:p STEP ua! THEN @ STEP uaNOT  PRINT r  COPY  COPY  COPY  RETURN / NEW ( THEN GUSR  THEN OUSR  THEN WUSR  THEN _USR <>> LOAD  FLASH  RETURN / NEW ( THEN G   THEN OUSR  THEN WUSR  THEN _USR <> RETURN  THEN G>= COPY <>> RETURN  FLASH  RETURN  THEN GUSR GOLDMOON: COPY   COPY A human cleric, COPY daughter of the COPY Que-Shu's COPY Chieftain, she COPY is betrothed to COPY Riverwind. COPY She carries the COPY Blue Crystal COPY Staff, it's COPY full powers as COPY yet unknown but COPY only available COPY to her. COPY  COPY STURM: COPY   COPY The son of a COPY knight of COPY Solamnia, Sturm COPY Brightblade is COPY a human fighter COPY Taught his  COPY wilderness COPY skills by COPY Flint, he is COPY bound by his COPY Code of honour COPY to disdain COPY ranged weapons COPY as cowardly , COPY fighting with COPY his two-handed COPY sword in close COPY combat. COPY  COPY CARAMON: COPY   COPY Trained as a COPY warrior, Caramon COPY Majere gained COPY the experience COPY to make him a COPY mighty warrior, COPY by his travels COPY with Flint and COPY Tanis. Armed COPY with spear and COPY longsword, he COPY is a valued  COPY member of the COPY Companions. COPY  COPY RAISTLIN: COPY   COPY The brother of COPY Caramon, his COPY incredible COPY talent for magic COPY led him to COPY become the COPY youngest mage COPY ever to pass COPY 'The TEST' which COPY confirmed his COPY abilities but COPY left him a COPY physical wreck. COPY During this COPY ordeal he  COPY acquired the COPY 'Staff of COPY Magius.' COPY  COPY TANIS: COPY   COPY Tanthalas is COPY better known as COPY Tanis half-elven COPY He is a master COPY swordsman and COPY archer, making COPY the best of his COPY mixed parentage COPY to become one COPY of the deadliest COPY fighters of the COPY age. The natural COPY leader of the COPY Companions. COPY  COPY TASSLEHOFF: COPY   COPY As a Kender COPY Tasslehoff COPY Burrfoot has COPY their insatiable COPY curiosity, COPY especially about COPY other peoples' COPY possessions. COPY Calling him a COPY thief is a COPY deadly insult COPY but he doesn't COPY really COPY understand COPY why people get COPY annoyed when he COPY acquires their COPY property. COPY Fights with the COPY Hoopak. COPY  COPY RIVERWIND: COPY   COPY An outcast of COPY the Que-Shu COPY tribe, he had COPY the temerity to COPY fall in love COPY with Goldmoon. COPY With the skills COPY of a human COPY ranger, he COPY fights with bow COPY and longsword. COPY With his COPY betrothed, he is COPY seeking the COPY secrets of the COPY Blue Crystal COPY Staff. COPY  COPY FLINT: COPY   COPY Born & bred a COPY Hill Dwarf, COPY Flint Fireforge COPY is a master COPY metalsmith, COPY fearless fighter COPY and elf-friend. COPY Few enemies care COPY to face his COPY battleaxe at COPY close  range,  COPY fewer still get COPY past his COPY throwing axes. COPY  COPY !@ STEP =a INK { STEP ua!▚w STEP n{!@ STEP =a PAUSE { STEP ua!KP$|> FLASH  RETURN / NEW ( RUN ▚!@[s STEP t| STEP [K]|VAL [S]!@t STEP t| STEP [O]| SAVE [A]!@u STEP t| STEP [K]|`IN !@ RESTORE u STEP t| STEP [O]|XCODE !@ PAPER v STEP t| STEP [K]| TO !@LN w STEP t| STEP [O]|` PAPER !@ TO x STEP t| STEP [K]| GO TO !@SGN y STEP t| STEP [O]|<> NEXT ><>2CHR$ / GO SUB [[ GO SUB V CLEAR "[ CLEAR !:/ STEP = NEXT  CLEAR *[* POKE /"[>>>>>>CODE <>!@ STEP =a|!jH!H| STEP ua!KP$|> FLASH  RETURN / NEW ( RUN >© FLASH  RETURN 0 LIST NOT z LET CODE <>  DISKED WALSOFT 1992    COPY   LOADING OK   COPY Error. Reload from COPY start of block. COPY press any key COPY  RESTORE  MERGE  OR !@ STEP =aSTR$  MOVE  LLIST  OR  RESTORE  OR  RESTORE Aw# IF  LLIST $STR$  PAUSE  LLIST } AND  o0| AND gSTR$  LPRINT  OR  RESTORE Aw# IF  LLIST  STR$  LOAD <>!@a LLIST } AND  o0| AND g RETURN  COPY   DIM ! MERGE P[S]|<> STEP b<> STEP b<>Press any key COPY ▖ BRIGHT   BRIGHT  P BRIGHT  BRIGHT PP SAVE P SAVE PP x[Q]p( LIST   @▖`[A][A]`FN [A]h @ BRIGHT  @ BRIGHT  @  BRIGHT  @  SAVE p SAVE   BRIGHT  RETURN INT  RETURN INT  RETURN D| BRIGHT  BRIGHT x▞ BRIGHT  BRIGHT x BRIGHT p▖[I]FN >=▖p `  BRIGHT  SAVE p▖ @ SAVE p▖0▖p0P[A] SAVE  SAVE  LIST ▖p0@ LIST ▖▖p SAVE  @ BRIGHT p▖▖p▖▖pp▖▖x`▗ BRIGHT    BRIGHT    @ @@  BRIGHT  SAVE  SAVE  BRIGHT @  @p▖   p▖LN FN LN pp▖▖ SAVE ▖ BRIGHT  LIST ▖▖ LIST ▖▖ LIST p▖ BRIGHT ▖p LPRINT [A]▖ BRIGHT [A] LPRINT  SAVE  LIST  SAVE  SAVE  LIST  BRIGHT p▖[I]▖▖p▖ BRIGHT  SAVE ▖ BRIGHT  SAVE   BRIGHT  SAVE  SAVE   BRIGHT [Q]@▖[A][Q]USR [Q][A]▖ BRIGHT  SAVE ▖ CIRCLE FN FN ▖ BRIGHT ▖▖>=FN [I]▖▖p▖ BRIGHT p LIST ▖▖ LIST  BRIGHT p▖ BRIGHT FN VAL X LIST ▖▖ LIST [A]▖▖p▖p▖p SAVE   BRIGHT ▖ BRIGHT p▖ BRIGHT P ▖ BRIGHT FN  CIRCLE ▖▖▖p p▖▖▖ BRIGHT P  BRIGHT  SAVE  @ SAVE  DRAW  BRIGHT ▖ BRIGHT >L INVERSE  THEN N  LIST  RETURN ©8>. RETURN >= MERGE  CLEAR  RESTORE  INVERSE  THEN ~  STEP ; RETURN px>=x LIST ▖ BRIGHT  LIST  BRIGHT p▖▖px▖ BRIGHT x BRIGHT p▖ SAVE p0@@ LIST @ BRIGHT  BRIGHT x▖▖xp LIST ▖ BRIGHT  `  BRIGHT p   BRIGHT USR ▖[A][Q] LPRINT [A]▖@  BRIGHT p BRIGHT PFN  BRIGHT ▖ BRIGHT  LIST ▖ BRIGHT  BRIGHT p▖ BRIGHT p BRIGHT  LIST ▖▖ LIST p[A][A]pVAL >= BRIGHT  BRIGHT xp LIST @@ LIST @ BRIGHT 0 BRIGHT ▖ BRIGHT x BRIGHT ▖ BRIGHT P  BRIGHT ▖FN  BRIGHT P BRIGHT ▖P P▖ BRIGHT ▖ BRIGHT xp SAVE  @ SAVE @ @ BRIGHT `@@[Q]@USR @ LPRINT @H H@H`HH[Q]HUSR H LPRINT HP P@P`PP[Q]PUSR P LPRINT P▟ BRIGHT < STEP dx STEP d8VAL  BRIGHT  NEXT +V+^!: RESTORE  MOVE :~w#xLEN   NEXT  STEP : LLIST : MOVE ~w#xLEN   NEXT <> GO SUB sd1 RUN  GO SUB Wg.VZ FOR " RUN  RANDOMIZE  GO SUB VAL @+r+s+6NOT !"▗^#V#~# RUN  CLS v INK !=▗ THEN !^#V FOR HNOT ▝yPICHR$ C▘ THEN ## RESTORE ! DRAW ^#V FOR  DIM  LLIST ~#2 OVER ▝2▘NOT ▖ LLIST ~#2SQR ▝21▘NOT ▖ LLIST ~#2~▘NOT ▖ LLIST ~#2 LPRINT ▘NOT ▖ LLIST NOT ▖ LLIST NOT ▖ LLIST  LLIST  LLIST CODE 2 FORMAT ▘22NOT ▖ LLIST CODE 2 FORMAT ▘NOT ▖ LLIST CODE 22NOT ▖ LLIST ~#2 INK O INK NOT ▖ LLIST + STEP ^▝NOT ▖ LLIST `▗>=2H▗~< !NOT ▝< #^#V#"▝ FOR NOT ▝< #^#V FOR NOT ▝< LINE V< LINE Z▝ VERIFY 2V#"▝ FOR "▝ FOR  INK NOT ▗▝ MERGE CODE 2D▘#^#V#2K▘ GO SUB SX▘ GO SUB SP▘<> MOVE  INK NOT C▘>PI LINE [B]▝!{▝5 MOVE  INK CHR$ C▘ INK  FOR NOT ▖ MOVE 2{▝ INK NOT C▘xPI(yPI( INK _2, THEN ? THEN ? THEN ? AND [A]2.x26>222 FORMAT ▘: LPRINT ▘oW2 LINE ▘ THEN ? THEN ? THEN ? AND [A]2 TO ▘x2 CLOSE #▘:~▘gNOT C▘xPI( MOVE  INK W2 LINE ▘ THEN ? THEN ? THEN ? AND [A]2 TO ▘x2 CLOSE #▘>2 FORMAT ▘:~▘gNOT C▘yPI( INK _2, THEN ? THEN ? THEN ? AND [A]2.x26>22: LPRINT ▘o>PICHR$ y▘ INK >2D▘! PLOT  ~=CHR$ `▘! LIST "P▘NOT R▘#"P▘ INK = LINE g= LINE ©= LINE [K]= LINE  AND = LINE VAL |PI D& INK xPI(=(6=(CODE 2 FORMAT ▘ INK &NOT STR$ ▘>2 FORMAT ▘: LINE ▘ INK W INK ! CLOSE #▘5(! TO ▘4 INK NOT  OR ▘4CODE 2 FORMAT ▘xPI LINE ABS ▘ INK NOT  OR ▘ RETURN CHR$  FLASH ▘[N] RETURN > OPEN # RETURN  RETURN > OPEN # RETURN }PI D. INK yPI(=(6=( INK .NOT #2:, INK _ INK !65(!.4 INK NOT '4CODE 22yPI LINE  RETURN CHR$ ©i RETURN > OPEN # RETURN  RETURN > OPEN # RETURN NOT © NEXT CODE  FLASH  RETURN / NEW   RESTORE !D▘5 LLIST %- CLS <> NEXT  GO SUB [ RUN ! RANDOMIZE  GO SUB VAL 1 RANDOMIZE  COPY <> MERGE > OPEN # RETURN ,zCOS CHR$ o OPEN # RETURN d RETURN  MOVE NOT y▘ MERGE [G]d NEW  OPEN # RETURN  NEW <=CHR$ [A] LOAD  MOVE NOT y▘ MERGE CODE 2B RETURN B RETURN  INPUT  OPEN # RETURN CHR$ [O] MOVE NOT y▘ MERGE CODE TAN B RETURN  INPUT  OPEN # RETURN  BRIGHT CHR$ TAN  MOVE NOT y▘ MERGE >={B RETURN  INPUT  OPEN # RETURN  BRIGHT _z RETURN | ERASE  THEN  MOVE NOT y▘▗ BRIGHT ▗ BRIGHT ▚ BRIGHT NOT ▘ RETURN  RETURN NOT (_u▝[I][U]VAL EXP CHR$ >= DEF FN  CLOSE #▝[L]▝ INPUT ▝▘ PAPER  RESTORE  GO SUB ▝ PRINT z▝ LINE ▘d,d FORMAT ▘2 CLOSE #▘6 TO ▘.{▝?▗ CLS  LOAD U▗`▗NOT ▗&▞ CLEAR ?▗ DRAW  ERASE F ERASE  ERASE  ERASE  ERASE  ERASE  ERASE  ERASE  ERASE O ERASE Y GO TO OF GO TO  GO TO  GO TO  GO TO  GO TO  GO TO  GO TO  GO TO N GO TO Y[N]i[N][N][N][N][N][N][N][N][N]Y▛/▛▛▛▛▛▛▛▛▛ ERASE F ERASE  ERASE  ERASE  ERASE  ERASE  ERASE  ERASE  ERASE : ERASE F CONTINUE +- CONTINUE  CONTINUE  CONTINUE  CONTINUE  CONTINUE  CONTINUE  CONTINUE  CONTINUE 3 GO TO :[I]3[I][I][I][I][I][I][I][I][I]+▚,▚▚▚▚▚▚▚▚▚TAB ETAB TAB TAB TAB TAB TAB TAB TAB NTAB W GO TO NF GO TO  GO TO  GO TO  GO TO  GO TO  GO TO  GO TO  GO TO N GO TO Y[N]i[N][N][N][N][N][N][N][N][N]Y▛/▛▛▛▛▛▛▛▛▛TAB ETAB TAB TAB TAB TAB TAB TAB TAB :TAB E CONTINUE +- CONTINUE  CONTINUE  CONTINUE  CONTINUE  CONTINUE  CONTINUE  CONTINUE  CONTINUE 3 GO TO :[I]3[I][I][I][I][I][I][I][I][I]- CLEAR ▚,▚▚▚▚▚▚▚▚▚ BRIGHT 'P BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  COPY  BRIGHT  READ  BRIGHT  NEXT 1!▚_' GO SUB VAL 1 COPY ^NOT _ BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  BRIGHT  COPY  BRIGHT  GO TO  BRIGHT  LIST [R] CLEAR  GO SUB [R] RETURN  RETURN  RETURN  RETURN  RETURN  RETURN  DRAW  CLS E RETURN @ RETURN E RETURN F RETURN  DRAW  CLS G RETURN B IF G RETURN  RETURN  RETURN  DRAW  CLS  IF  IF