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Today we are asking questions about the game "THEY STOLE A MILLION", which is covered in the "DEBUT" section. The questions are not easy, but we believe that real players can handle them. So:
1. In "HIGH STREET BANK" how can you get to the room with the painting and the alarm?
2. How to block the "ALARM SYSTEM" in "NARBURAK MUSEUM"?
As always, the first person to send the correct answer to at least one question will receive a fresh issue of our magazine.
We already have correct answers to the questions from the sixth and seventh issues.
For "HERO OF THE LANCE," the first correct answer came from A. Shkolnikov, who is already familiar to us from previous tasks. He writes that he found the exit somehow by himself, the troll guard was put to sleep by a spell, and Andrey "broke through" to the exit from the fifth level. The exit leads east, to the eighth level, to the lair of Khisant.
However, for the game "THE SENTINEL," the answer came "super fast." The winner was fifteen-year-old Anton Sergeyevich Igoshyev.
The entry password for level 60:
55361541
All winners receive a fresh issue of our magazine.
We remind you of our address:
125130 MOSCOW P.O. Box 51
"SPECTROFON"
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Contents of the publication: Spectrofon #08
- Экспертиза - Дмитрий Усманов
Strategy guide for the ZX Spectrum version of HEROQUEST, detailing character actions, mission tips, and important game features.
- Дебют - Анатолий Хоробрых
Review of the strategic game THEY STOLE A MILLION, focusing on planning heists and using a team. Analysis of the game's mechanics and mission structure. Tips on managing resources and executing plans effectively.
- Экзамен
Quiz on the game 'THEY STOLE A MILLION' from the debut section, testing players' knowledge. Previous quiz winners on games 'HERO OF THE LANCE' and 'THE SENTINEL' announced. Fresh magazine issue awarded to winners.
- Обзор
Overview of recent Spectrum programs, focusing on Space Crusade and Dizzy-X games with strategic and adventure elements, plus a game chart.
- С миру по биту
Reader letters discuss ZX Spectrum hardware issues, game preservation, and editorial graphics. A competition for the magazine's logo is announced. Opinions on various ZX Spectrum games are shared.
- С миру по биту
Parody on game descriptions, exploring styles from detailed to absurd across different publishers, focusing on Tetris.
- Реклама
Advertising opportunities and distribution locations for Spectrofon magazine, collaboration invites for authors and artists.