ZX-News #01: Authors and Contacts for ZX-NEWS #02

Authors.  
The following people were involved in the creation of the second issue of "ZX-NEWS":
Codes: Aleksandr Majorov (*MAS*)
Editors: Serg Kuzmin (*KSV*)
Alex Mikhailov (Arno)
Music: Arno
Graphics: Eugeny Sobolev
Layout: Aleksandr Majorov

All materials used in the newspaper are the property of "Omega group" and may not be reproduced without our consent in other computer publications.

"ZX-NEWS" can be found for free on some BBS in St. Petersburg...

The distribution of the newspaper is also handled by:
Viks Studio
Welcome corporation

We do not mind the commercial distribution of the newspaper!

The editorial board is not responsible for the content of advertisements. The opinions expressed in the published materials may not coincide with the opinion of the editorial board.

If you do not want your name/letter to be published, please indicate this at the very beginning of the text.

Now about how to contact us.

First of all, FIDO:
to Serg Kuzmin: 2:5030/41.30.

Do not forget to mark that the letter is for "ZX-NEWS".

Secondly, there is also mail:
Serg Kuzmin
193315, SPB, Narodnaya St., house 43, apt. 90

Alex Mikhailov
198095, SPB, Stachek Ave., house 15, apt. 13

Thirdly, you can visit any of the "Welcome" company stores and leave everything you want to pass on to us there.

And the last way to contact "ZX NEWS" is by phone.
(812) 263-12-89, Sergey
(812) 186-13-58, Alexey

Call from 23:00 to 00:00.

If you need to send us a short file (for example, a download for a contest), it will be easier if you call the phone:
(812) 275-57-12, Igor (after 18:00)

This person has voluntarily agreed to provide his phone for these purposes. He has Vicomm, so if you have hayes - look for other ways... A big request - do not distract Igor with conversations (he also has little time)!

-= Welcome to the paradise =-
* * *

Contents of the publication: ZX-News #01

  • Экспертиза
    Introduction to the game HERO QUEST-1, developed by GREMLIN GRAPHICS LIMITED in 1991. The game involves gathering magical items to stop the forces of chaos. Includes character descriptions and gameplay instructions.
  • Expertise
    Review of the game Seymour at the Movies by Code Masters, following the Dizzy series. The protagonist takes on the role of a Hollywood director. Released in ZX-News #01, 1995.
  • Дебют
    Gameplay of an elf navigating mazes, using magic and spells to solve puzzles. Descriptions of spells like LIGHTING, FIRE BALL, and REVIVAL are provided. Strategies for collecting insects and using magical items to progress are discussed.
  • Дебют
    Overview of a Polish logical game from 1990 called LOGO. Description of gameplay mechanics and strategies to complete levels. Includes list of level codes for easier progress.
  • Задание
    Challenge to find Oscar in SEYMOUR AT THE MOVIE and count screens in SPOOKED labyrinth.
  • Фантазия
    A computer novella based on the game 'Last Ninja 2' blends combat and puzzles. The protagonist, samurai Uira, embarks on a mission to retrieve a stolen power sphere. The story follows his adventures through various obstacles and enemies.
  • Hit Parade
    Analysis of popular programs among Spectrum users in Lugansk. Highlights include ELITE and adventure games. Shift towards smart games and interest in musical demonstration software.
  • Система
    Discussion of two system programs, ADM 7.08 for disassembling programs and ADS 2.00p for floppy disk management. ADM is useful for program modification and analysis. ADS optimizes disk drive operations and repairs disk sectors.
  • Exchange of Experience
    An in-depth guide on creating the YES DEMO for ZX Spectrum, covering everything from basic auxiliary procedures to loaders. Key techniques include screen planning, sprite handling, and sound integration. The demo combines assembly and BASIC programming for effective demonstration.
  • Electronics
    Description of a device for playing 'twitch' games with a scheme illustration.
  • Advertisement
    Introduction of the ZX-News magazine by ACTION group with an apology for errors and a proposal for a ZX-SPECTRUM club in Lugansk.
  • Macro-Modem v2.1
    Introduction of Macro-Modem v2.1, a terminal program for Vicomm. Features include file handling, macro support, and Scorpion enhancements. Operates autonomously during file exchanges.
  • Enlight '96
    Coverage of Enlight '96 event participants and results, discussing highlights of the demoparty in music and graphics competitions. Speculation on the future of demoscene technologies and artistic achievements. Insights into organizational challenges and notable performances.
  • FIDO
    The article discusses FIDO's role and terminology in modem communications and BBS usage.
  • Авторы
    Details about contributors to ZX-NEWS #02, distribution methods, and contact information for submissions.
  • Competition!
    ZX-News extends the competition for three issues, encouraging participants to submit a save from UFO-2. The winner is determined by the fastest game time. The prize is 20 floppy disks of GMD-130 or TDK.
  • Advertisements
    The article details paid advertisements in ZX-News, including pricing, contact methods, and examples of current ads.
  • От редакции
    Editorial reflections on reader feedback, magazine improvements, and changes in columns.
  • Letters
    Discussion of Enlight demoparty feedback through two contrasting letters. Observations on platform preferences: Amiga, ZX Spectrum, and IBM. Challenges in organizing large events highlighted.
  • Hit Parade
    A ranking of top games and demos based on weekly demand. The focus is on popular titles like 'UFO-2' and 'Vibration'. Reflects evolving interests of ZX Spectrum enthusiasts.