Rear Window
title: rear window author: diver/4d compo: oldschool graphics source: this pixel image is based upon the istockphoto #18443697 format: multicolour 8x4 + full border hardware: zx spectrum 128k/+2/+2a/+2b/+3 pentagon / pentevo / scorpion zs256 / profi remarks: the image looks best when the full border is shown. please do not truncate the border! viewer: introspec linear notes: hi, this is introspec, who is always obsessing over every possible influence he possibly has had while working on the viewer for this fantastic image. ok, here it goes. first, i'm very excited to work with the pixel artist of diver's calibre. it is one thing to write a code and see it work and completely another to see it contribute to something greater. second, this viewer would not exist without creative input from many people on forums tslabs.info, worldofspectrum.org/forums/, zx-pk.ru and on irc channel #z80@forestnet. the ideas and suggestions by Barmaley_m, Black_Cat, breeze, Einar Saukas, Faster, null_device, psb, psndcj, Robus and Vadim are all very much appreciated. contributions by aowen and noleg were instrumental in making this whole thing work. third, i would like to particularly thank people who beta-tested components and early versions of this viewer on their hardware: DDp, ellvis, goodboy, HackerVBI, mcleod_ideafix, Sergey78 and TS-Labs. last, but not least, i'd like to thank the authors of many great emulators, without which this project would simply not be possible: fuse ver.1.0.0.1 by Philip Kendall and others, SpecEmu ver.3.1 by The Woodster, Spectaculator ver.8.0 by Jonathan Needle, UnrealSpeccy ver.0.38.0 by SMT (and especially its version for CMOS CPUs custom-built for this project by TS-Labs!), ZXMAK2 ver.2.7.5.6 beta by Alexander Makeev and ZXSpin ver.0.7 by Paul Dunn. the code of the viewer is largely original, except from the tact alignment routine inspired by the Alone Coder's routine given in the supplement to ZX-Guide #3. few platform tests are based on the article by Paul Falcon & Yuri Kovalevsky in Spectrofon #22 (1997). i also use an arbitrary delay routine written by Jan Bobrowski for his program "minfo". i'm still working on adding support for more platforms, which means that the current version of the code is still imperfect. some configurations were not tested on real hardware. there surely are few bugs in there too, some i know about, some yet to be uncovered. once the viewer is more-or-less finalised, its source code will be released. if you are an artist, who currenly works on zx spectrum, or who is interested to explore drawing in extended zx spectrum modes, we are planning to provide conversion tools and instructions, to help you implement your vision in software. we still need to improve the viewer, to design the file formats for border and border+multicolour images and to add support for other compatible computers and clones. if anyone is interested in contributing and, especially, in doing few tests on your hardware, please get in touch: zxintrospec@gmail.com. hi, this is diver on the keys! first of all, what can i say... all these border and multicolor graphics were impossible without massive coder skills of introspec. so respect, dude! second, of course big thanks to everyone who helped to test and to improve the viewer routines. we are always looking to support more zx spectrum hardware. i hope that introspec will release his tools to the public so that everyone will get an oppotrunity to draw their own border graphics. my personal thanks goes to Takashi Iida, author of Edge Touch, graphics editor for iOS - my basic drawing tool nowadays, to Irfan Skiljan, author of Irfan View, the graphics processing tool which i'm using for past 10-15 years and of course thanks to Leszek Daniel Chmielewski for his BMP2SCR. greets to everyone at the Sundown 2013 demoparty!
Título: | Rear Window |
Autor: | diver |
Formato: | BMC4 (multicolor 8*4 de la frontera) |
Paleta: | sRGB |
Parte: | Sundown 2013 (2, Compuesto gráfico general) |
Año: | 2013 |
Nombre de archivo original: | rrwindow.bmc4 |
Archivo Original | |
Descargar para PC 2X 3X 4X | |
Descargar para imprimir (A4 300ppp) | |
Etiquetas: | Cara, Dedos, Hembra, Las persianas de, Mano, Ojo, Ventana |
Clasificación: | 4.80 |
Vistas: | 3660 |
Añadido por: | diver, 08.09.2013 20:59 |
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Как только авторы договорятся о стандарте - запилим конвертер.
окай.
На одном мониторе гладко воспринимается через pulsar, на другом - через alone.